C. J. Howard
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08b909e49a
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Add apparent size function
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4 years ago |
C. J. Howard
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1e01c7ef34
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Add B-V index to Kelvin function
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4 years ago |
C. J. Howard
|
6238b5ed12
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Fix typo
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4 years ago |
C. J. Howard
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3d18d7a718
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Improve blackbody function
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4 years ago |
C. J. Howard
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62063ceeb1
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Add blackbody color temperature function
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4 years ago |
C. J. Howard
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b87a53699b
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Add relief map mesh generation function
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4 years ago |
C. J. Howard
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f83f659439
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Rename solar system -> astronomy system, improve calculations of orbital positions
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4 years ago |
C. J. Howard
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6c4eea2cca
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Only compile with exe icon if icon file exists
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4 years ago |
C. J. Howard
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82fe0eee40
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Attempt to fix potential compatibility issues, and re-enabled some previously disable functionality
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4 years ago |
C. J. Howard
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eda82650c9
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Add iterative solution to Kepler's equation, improve orbital position calculation
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4 years ago |
C. J. Howard
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a2377af35a
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Add solar system to game context
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4 years ago |
C. J. Howard
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8a13e2c18e
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Add sun and moon positions and directions to solar system
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4 years ago |
C. J. Howard
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e777f5c63c
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Add functions for solving Kepler's equation, add solar system class
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4 years ago |
C. J. Howard
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2b657f34e2
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Add type casting functions for vector, matrix, and quaternion types
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4 years ago |
C. J. Howard
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1ef5ff08b0
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Add celestial time functions
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4 years ago |
C. J. Howard
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9da628488a
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Add functions to generate celestial coordinate conversion matrices, and improve astronomical calculations
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4 years ago |
C. J. Howard
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1f8c73f13c
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Switch sky pass back to using horizon and zenith colors for interpolation, improve palette loading in weather system
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4 years ago |
C. J. Howard
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6e273279d9
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Add altitude as sky pass parameter
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4 years ago |
C. J. Howard
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17b56d2bda
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Separate moon rendering from sky shader into separate object
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4 years ago |
C. J. Howard
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de96e99c67
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Make camera use reverse z projection for increased depth testing accuracy
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4 years ago |
C. J. Howard
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a11bca4ce2
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Add half z matrix projection functions
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4 years ago |
C. J. Howard
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065f180471
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Make weather system interpolate gradients based on elevation angles rather than time of day
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4 years ago |
C. J. Howard
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2238e4abdd
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Tween sky pass shader inputs
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4 years ago |
C. J. Howard
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4ededb3d7b
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Pass more information from weather system to sky pass
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4 years ago |
C. J. Howard
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c81c2b11a5
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Add blue noise input to sky pass
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4 years ago |
C. J. Howard
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b5883e0679
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Add functions for tracking the sun and moon positions based on latitude, longitude, and time
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4 years ago |
C. J. Howard
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f7ec9dacc5
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Switch sky pass from using fullscreen quad to sky dome model
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4 years ago |
C. J. Howard
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39c0c57869
|
Add ambient palette and sun palette
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4 years ago |
C. J. Howard
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39cd8e0049
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Make sky gradients interpolate as time passes
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4 years ago |
C. J. Howard
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3172042ac5
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Load sky gradient from sky palette texture, make sun position more physically accurate, revise linear<->srgb functions
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4 years ago |
C. J. Howard
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7222deeb56
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Add weather system
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4 years ago |
C. J. Howard
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db50cec8d3
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Replace sRGB<->Linear RGB conversion functions with more accurate versions
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4 years ago |
C. J. Howard
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adae795bfe
|
Initial test of dynamic sky shader
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4 years ago |
C. J. Howard
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50f2832db1
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Add biome loader
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4 years ago |
C. J. Howard
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af364f598a
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Pack bitangent sign into painting system's tangent calculation
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4 years ago |
C. J. Howard
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bedc7c635f
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Make model loader support new model format
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4 years ago |
C. J. Howard
|
3103e4811d
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Increase ambient light
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4 years ago |
C. J. Howard
|
e771d4ccfe
|
Remove ant model from UI system
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4 years ago |
C. J. Howard
|
4ff2d244fb
|
Increase brushstroke width and change decal op
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4 years ago |
C. J. Howard
|
d68f0f780e
|
Adjust ambient light intensity and sky color
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4 years ago |
C. J. Howard
|
a6fa3c1802
|
Add color space parameter to texture creation
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4 years ago |
C. J. Howard
|
7ed065ac16
|
Add smooth tangent calculator to mesh functions, and make terain system generate UVs and tangents
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4 years ago |
C. J. Howard
|
4b6ed04a74
|
Pack bitangent sign into tangent attribute
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4 years ago |
C. J. Howard
|
6efdf558ba
|
Smooth tangents generated by model loader
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4 years ago |
C. J. Howard
|
9a85859b11
|
Add tangent calculation to model loader
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4 years ago |
C. J. Howard
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44bafa5e8e
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Add tangent and bitangent calculation to painting system
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4 years ago |
C. J. Howard
|
12020be05a
|
Depth-sort decals properly, add decal offset, and fix painting cursor position
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4 years ago |
C. J. Howard
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6aa655f3f1
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Add painting system
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4 years ago |
C. J. Howard
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e3793de261
|
Convert tracker to 3D model with inverted normals for outline
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4 years ago |
C. J. Howard
|
6840e8c9d2
|
Add tool events and tracking system
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4 years ago |