62 Commits (9b6c9504ff18c202be073404209e0974191eaf12)

Author SHA1 Message Date
  C. J. Howard 9b6c9504ff Add photometric and radiometric functions to the physics namespace, add more blackbody functions, add quadrature namespace with trapezoid rule integral approximation function, make astronomy system capable of calculating the luminous flux of a blackbody 2 years ago
  C. J. Howard 9b7fe1b438 Rename solar system to orbit system, make orbit and astronomy system use new orbital mechanics functions. Fixes #2 2 years ago
  C. J. Howard 7477552eea Add physics namespace, move orbit-related functions into orbit namespace within physics namespace, add physics reference frame class, add functions to construct orbital reference frames 2 years ago
  C. J. Howard 7f93f132cd Revise coordinate transformation functions and move into own namespace hierarchy 3 years ago
  C. J. Howard ee5a9746da Add more color-related functions, deconstruct blackbody function into separate color functions, move B-V color index function to color index namespace 3 years ago
  C. J. Howard 81d7a863a8 Add color namespace, improve colorspace conversion functions, move colorspace and gamma functions from utility folder to new color namespace 3 years ago
  C. J. Howard 0b7e344dac Add star catalog loading and render to sky pass 3 years ago
  C. J. Howard cdde99b948 Add configurable exposure to camera class 3 years ago
  C. J. Howard 5547960119 Move shader template class into render folder 3 years ago
  C. J. Howard cd557896d3 Add support for directional light textures 3 years ago
  C. J. Howard 3023e75cf5 Apply temporary fix to astronomy system and sun position calculation 3 years ago
  C. J. Howard 5f8669bc1e Make material loader support new JSON-based material format 3 years ago
  C. J. Howard 288012a4ef Make runnable again after multiple data module updates 3 years ago
  C. J. Howard ccbbd08b32 Rename rasterizer folder to gl and put all files in the gl folder into the gl namespace 3 years ago
  C. J. Howard d261feab3a Revise Morton location code functions to be templated, closes #7 3 years ago
  C. J. Howard 9de00878ac Move components and systems to ecs namespace 3 years ago
  C. J. Howard 978ad7add6 Rename scene class to collection and move all scene-related classes into the scene namespace 3 years ago
  C. J. Howard 692d0f71ee Move code in debug folder into new debug namespace 3 years ago
  C. J. Howard 461e864c49 Move genetics folder out of game folder, document subnamespaces of genetics namespace, move genetics::translation_table to genetics::codon::table 3 years ago
  C. J. Howard 2c4e237276 Update copyright date 3 years ago
  C. J. Howard e16de75386 Add solar system 3 years ago
  C. J. Howard f83f659439 Rename solar system -> astronomy system, improve calculations of orbital positions 3 years ago
  C. J. Howard 82fe0eee40 Attempt to fix potential compatibility issues, and re-enabled some previously disable functionality 3 years ago
  C. J. Howard a2377af35a Add solar system to game context 3 years ago
  C. J. Howard e777f5c63c Add functions for solving Kepler's equation, add solar system class 3 years ago
  C. J. Howard 1ef5ff08b0 Add celestial time functions 3 years ago
  C. J. Howard 9da628488a Add functions to generate celestial coordinate conversion matrices, and improve astronomical calculations 3 years ago
  C. J. Howard 6e273279d9 Add altitude as sky pass parameter 3 years ago
  C. J. Howard 17b56d2bda Separate moon rendering from sky shader into separate object 3 years ago
  C. J. Howard de96e99c67 Make camera use reverse z projection for increased depth testing accuracy 3 years ago
  C. J. Howard a11bca4ce2 Add half z matrix projection functions 3 years ago
  C. J. Howard 2238e4abdd Tween sky pass shader inputs 3 years ago
  C. J. Howard 4ededb3d7b Pass more information from weather system to sky pass 3 years ago
  C. J. Howard c81c2b11a5 Add blue noise input to sky pass 3 years ago
  C. J. Howard b5883e0679 Add functions for tracking the sun and moon positions based on latitude, longitude, and time 3 years ago
  C. J. Howard f7ec9dacc5 Switch sky pass from using fullscreen quad to sky dome model 3 years ago
  C. J. Howard 39c0c57869 Add ambient palette and sun palette 3 years ago
  C. J. Howard 3172042ac5 Load sky gradient from sky palette texture, make sun position more physically accurate, revise linear<->srgb functions 3 years ago
  C. J. Howard 7222deeb56 Add weather system 3 years ago
  C. J. Howard adae795bfe Initial test of dynamic sky shader 3 years ago
  C. J. Howard 50f2832db1 Add biome loader 3 years ago
  C. J. Howard 4ff2d244fb Increase brushstroke width and change decal op 3 years ago
  C. J. Howard d68f0f780e Adjust ambient light intensity and sky color 3 years ago
  C. J. Howard 7ed065ac16 Add smooth tangent calculator to mesh functions, and make terain system generate UVs and tangents 3 years ago
  C. J. Howard 4b6ed04a74 Pack bitangent sign into tangent attribute 3 years ago
  C. J. Howard 6efdf558ba Smooth tangents generated by model loader 3 years ago
  C. J. Howard 9a85859b11 Add tangent calculation to model loader 3 years ago
  C. J. Howard 6aa655f3f1 Add painting system 3 years ago
  C. J. Howard bf72a69bd0 Add twig tool 3 years ago
  C. J. Howard 280c3f1c0c Add container tool 3 years ago