16 Commits (7ec19ab5be27dd1bd87476a86d07bf2fe103a4ce)

Author SHA1 Message Date
  C. J. Howard 7ec19ab5be Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace 2 years ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 3 years ago
  C. J. Howard 0a5a7035d8 Integrate previously separate unpublished VMQ math library directly into Antkeeper source 3 years ago
  C. J. Howard 2ac6ba2f3b Generalize model_system to render_system and add support for specifying scene layers for model components 3 years ago
  C. J. Howard f44df4b7cc Revise and expand easing functions, and reorganize some source file locations 3 years ago
  C. J. Howard d6022e7d82 Add constraint system 3 years ago
  C. J. Howard 5a2d886113 Move dependencies to superbuild repo 3 years ago
  C. J. Howard c9779bf766 Replace old repo contents with new repo contents 3 years ago
  C. J. Howard 1caa468dd1
Add a camera and focus entity and fix camera transform in render system 5 years ago
  C. J. Howard 6028963584
Re-add camera component, remove the camera system, and add a constraint system 5 years ago
  C. J. Howard 03e58efbbf
Remove camera component and use the camera system directly 5 years ago
  C. J. Howard 55cac0b7af
Revise control scheme 5 years ago
  C. J. Howard ce4973b9a1
Add initial terrain system and terrain patch component 5 years ago
  C. J. Howard b6eb293844
Revise input -> control mapping 5 years ago
  C. J. Howard 3b7aadb6de
Add basic settings loading from CSV file functionality 5 years ago
  C. J. Howard 7410a2ea85
Make this repository a submodule of a superbuild repository. And countless changes and updates to the game, including converting gameplay code to ECS-based 5 years ago