43 Commits (752991b0f59b2411a61032fc295a70957c530036)

Author SHA1 Message Date
  C. J. Howard 752991b0f5 Add outline pass 3 years ago
  C. J. Howard 065837bb39 Revise sky pass 3 years ago
  C. J. Howard f95819628d Make orbit cam spring oscillation frequencie tunable, add hz<->rads conversion functions, and fix relative mouse movement cursor visibility bug 3 years ago
  C. J. Howard 37f95a087d Improve orbit cam springing 3 years ago
  C. J. Howard db9b09ac98 Improve placement system and rename to snapping system, add spring constraint structure and helper function, improve camera easing via spring constraints 3 years ago
  C. J. Howard bd8a818d84 Add damped numeric springing function 3 years ago
  C. J. Howard 7c8b2ddfbc Add angle interpolation functions, switch from using slerp to nlerp in scene object transform interpolation, and start rewriting the camera and control systems 3 years ago
  C. J. Howard 61242281f5 Add screenshot hotkey 3 years ago
  C. J. Howard 43b4565946 Enable localized strings 3 years ago
  C. J. Howard 7e8aeac971 Fix fullscreen toggling 3 years ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 3 years ago
  C. J. Howard c9779bf766 Replace old repo contents with new repo contents 3 years ago
  C. J. Howard eff3c19950
Add debug console 5 years ago
  C. J. Howard ac946660dc
Make Windows build copy DLLs to output directory 5 years ago
  C. J. Howard 80d4e310d9
Fix files that were incorrectly merged from another repository 5 years ago
  C. J. Howard 7410a2ea85
Make this repository a submodule of a superbuild repository. And countless changes and updates to the game, including converting gameplay code to ECS-based 5 years ago
  C. J. Howard df8405f4e8
Fix some linux-windows compilation compatibility issues 5 years ago
  C. J. Howard 014e6070b8 Revise shader-material system 6 years ago
  C. J. Howard 786b7a4cfe Rename CameraController to CameraRig and add FreeCam rig 6 years ago
  C. J. Howard 2f6416c9ee Add sidewalk 6 years ago
  C. J. Howard 37f53560e4 Port pheromone drawing and following code from Processing prototype 6 years ago
  C. J. Howard b00f4cc101 Add spotlight to lens tool 6 years ago
  C. J. Howard b49d872e30 Add blur shader and improve tool tweening 6 years ago
  C. J. Howard c7eaf9b00e Improve menu system and add DPI aware manifest for Windows 6 years ago
  C. J. Howard 5902f9f05c Add initial support for shadow mapping 6 years ago
  C. J. Howard 87ca117748 Add brush tool 6 years ago
  C. J. Howard 3d007b6dff Add lens tool 6 years ago
  C. J. Howard d7b404720c Improve forceps pinching mechanism 6 years ago
  C. J. Howard bc17c53ef5 Refactor forceps code and add support for animated pinching 6 years ago
  C. J. Howard f9d35bef14 Animate ants walking and forceps pinching 6 years ago
  C. J. Howard b996c43f5f Add support for skeletal animations 6 years ago
  C. J. Howard 37e109db4d Add support for loading and rendering skinned meshes 6 years ago
  C. J. Howard 994a61f79d Update level select and play state transitions 6 years ago
  C. J. Howard 12deb67fc4 Add basic ability to transition between all states 6 years ago
  C. J. Howard 978a02495e Modify level select and update data submodule 6 years ago
  C. J. Howard 64af255c0e Add basic 3D level selection 6 years ago
  C. J. Howard 5f71a1d349 Migrate dirent to Git submodule 6 years ago
  C. J. Howard e2f474ddf6 Add SDL library source and improve build system 6 years ago
  C. J. Howard 157abcd052 Add pie menu and skybox rendering 6 years ago
  C. J. Howard 509258c78a Add functional toolbar 6 years ago
  C. J. Howard 5b7ce2f672 Add support for biome and level loading 6 years ago
  C. J. Howard 304e290ca3 Add Pheromone, Colony, and Habitat classes 7 years ago
  C. J. Howard 17844309e2 Add foundation of navmesh steering 7 years ago