2 Commits (74e8d126fc1b8f31742d698b179b2b6742be486e)

Author SHA1 Message Date
  C. J. Howard 74e8d126fc Improve sky pass. Add light probes. 1 year ago
  C. J. Howard a1aea5f075 Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 2 years ago
  C. J. Howard 93cd6400ea Update copyright year 2 years ago
  C. J. Howard 96c678e5fc Move game-related components and systems out of entity namespace and into game namespace 2 years ago
  C. J. Howard e8b5693fb1 Add sky illuminance lut to sky pass. Improve calculation of atmospheric scattering coefficients. Revise color namespace. Improve vector and matrix classes. 2 years ago
  C. J. Howard 57b0c9ebe8 Move atmosphere-related functions out of the astronomy system and into the atmosphere system 2 years ago
  C. J. Howard 514137241f Add ozone to atmosphere 2 years ago
  C. J. Howard e1d5b6b3cf Add ephemeris loader and change orbit system to be ephemeris-based 2 years ago
  C. J. Howard 7ec19ab5be Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace 3 years ago
  C. J. Howard 4459d51367 Add more blackbody-related functions, add functions related to refraction, improve blackbody and atmosphere-related calculations in the astronomy system 3 years ago
  C. J. Howard f26552c3ad Improve sky pass, improve parameterization of atmospheric scattering, add more atmospheric scattering-related functions to the physics::atmosphere namespace 3 years ago
  C. J. Howard 272c871d15 Integrate blackbody lighting with atmospheric scattering 3 years ago
  C. J. Howard 9b6c9504ff Add photometric and radiometric functions to the physics namespace, add more blackbody functions, add quadrature namespace with trapezoid rule integral approximation function, make astronomy system capable of calculating the luminous flux of a blackbody 3 years ago
  C. J. Howard 9b7fe1b438 Rename solar system to orbit system, make orbit and astronomy system use new orbital mechanics functions. Fixes #2 3 years ago
  C. J. Howard 9de00878ac Move components and systems to ecs namespace 4 years ago
  C. J. Howard 2c4e237276 Update copyright date 4 years ago
  C. J. Howard 12020be05a Depth-sort decals properly, add decal offset, and fix painting cursor position 4 years ago
  C. J. Howard 32b1bcf667 Add tool ascent and descent animations 4 years ago
  C. J. Howard 752991b0f5 Add outline pass 4 years ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 4 years ago
  C. J. Howard 5a2d886113 Move dependencies to superbuild repo 4 years ago
  C. J. Howard c9779bf766 Replace old repo contents with new repo contents 4 years ago
  C. J. Howard 7410a2ea85
Make this repository a submodule of a superbuild repository. And countless changes and updates to the game, including converting gameplay code to ECS-based 6 years ago
  C. J. Howard 429d7b642b Initial commit 8 years ago