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4 Commits (628cbca31d424a95a53ded84d1164f8d7f2e85f2)
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C. J. Howard
628cbca31d
Upgrade OpenGL from 3.3 to 4.6. Abstract GL interface, closing
#8
.
5 months ago
C. J. Howard
46de558337
Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions.
10 months ago
C. J. Howard
a1f3b60e5b
Add support for cube map loading
1 year ago
C. J. Howard
f1d46e10da
Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types
1 year ago