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4 Commits (628cbca31d424a95a53ded84d1164f8d7f2e85f2)
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C. J. Howard
628cbca31d
Upgrade OpenGL from 3.3 to 4.6. Abstract GL interface, closing
#8
.
5 months ago
C. J. Howard
d5bb5887cc
Rename gl::color_space to gl::transfer_function. Add infinite perspective projection matrix functions. Improve floating-point accuracy when rendering large coordinates. Improve image class. Replace fullscreen quads with fullscreen triangles. Improve physics tracing to work with transformed meshes. Improve locomotion system to work on transformed meshes.
8 months ago
C. J. Howard
0a458353f2
Improve navmesh traversal. Improve locomotion system. Improve camera system. Add reproductive system. Improve vertex normal calculation. Refactor game controls.
9 months ago
C. J. Howard
46de558337
Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions.
10 months ago