3 Commits (54d9c199f59be2b4f0f4d69e7d158c76f15bd5e2)

Author SHA1 Message Date
  C. J. Howard 54d9c199f5 Put classes related to high-level rendering into render namespace 2 years ago
  C. J. Howard 8de74d2e1b Revise vertex buffer and vertex attribute classes, add text scene object class 2 years ago
  C. J. Howard 7ec19ab5be Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace 2 years ago
  C. J. Howard ccbbd08b32 Rename rasterizer folder to gl and put all files in the gl folder into the gl namespace 3 years ago
  C. J. Howard d16167586c Rename geometry folder to geom and move all code in the geom folder into the geom namespace 3 years ago
  C. J. Howard 9de00878ac Move components and systems to ecs namespace 3 years ago
  C. J. Howard 978ad7add6 Rename scene class to collection and move all scene-related classes into the scene namespace 3 years ago
  C. J. Howard 2c4e237276 Update copyright date 3 years ago
  C. J. Howard 7ed065ac16 Add smooth tangent calculator to mesh functions, and make terain system generate UVs and tangents 3 years ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 3 years ago
  C. J. Howard 0a5a7035d8 Integrate previously separate unpublished VMQ math library directly into Antkeeper source 3 years ago
  C. J. Howard f44df4b7cc Revise and expand easing functions, and reorganize some source file locations 3 years ago
  C. J. Howard 5a2d886113 Move dependencies to superbuild repo 3 years ago
  C. J. Howard c9779bf766 Replace old repo contents with new repo contents 3 years ago