C. J. Howard
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4ededb3d7b
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Pass more information from weather system to sky pass
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3 years ago |
C. J. Howard
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c81c2b11a5
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Add blue noise input to sky pass
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3 years ago |
C. J. Howard
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b5883e0679
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Add functions for tracking the sun and moon positions based on latitude, longitude, and time
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3 years ago |
C. J. Howard
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f7ec9dacc5
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Switch sky pass from using fullscreen quad to sky dome model
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3 years ago |
C. J. Howard
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39c0c57869
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Add ambient palette and sun palette
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3 years ago |
C. J. Howard
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3172042ac5
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Load sky gradient from sky palette texture, make sun position more physically accurate, revise linear<->srgb functions
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3 years ago |
C. J. Howard
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7222deeb56
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Add weather system
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3 years ago |
C. J. Howard
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adae795bfe
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Initial test of dynamic sky shader
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3 years ago |
C. J. Howard
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50f2832db1
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Add biome loader
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3 years ago |
C. J. Howard
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4ff2d244fb
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Increase brushstroke width and change decal op
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3 years ago |
C. J. Howard
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d68f0f780e
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Adjust ambient light intensity and sky color
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3 years ago |
C. J. Howard
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7ed065ac16
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Add smooth tangent calculator to mesh functions, and make terain system generate UVs and tangents
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3 years ago |
C. J. Howard
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4b6ed04a74
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Pack bitangent sign into tangent attribute
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3 years ago |
C. J. Howard
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6efdf558ba
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Smooth tangents generated by model loader
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3 years ago |
C. J. Howard
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9a85859b11
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Add tangent calculation to model loader
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3 years ago |
C. J. Howard
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6aa655f3f1
|
Add painting system
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3 years ago |
C. J. Howard
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bf72a69bd0
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Add twig tool
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3 years ago |
C. J. Howard
|
280c3f1c0c
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Add container tool
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3 years ago |
C. J. Howard
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6a5c459db3
|
Add marker tool and fix x-ray material sorting
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3 years ago |
C. J. Howard
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32b1bcf667
|
Add tool ascent and descent animations
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3 years ago |
C. J. Howard
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bca1201e6c
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Add parent component, spatial system, and make transform components support parent-child relationships
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3 years ago |
C. J. Howard
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d6ff0a07fb
|
Add lens and flashlight spotlight
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3 years ago |
C. J. Howard
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eefbc0c301
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Align lens according to sun position and mouse position
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3 years ago |
C. J. Howard
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752991b0f5
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Add outline pass
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3 years ago |
C. J. Howard
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065837bb39
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Revise sky pass
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3 years ago |
C. J. Howard
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37f95a087d
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Improve orbit cam springing
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3 years ago |
C. J. Howard
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db9b09ac98
|
Improve placement system and rename to snapping system, add spring constraint structure and helper function, improve camera easing via spring constraints
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3 years ago |
C. J. Howard
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7c8b2ddfbc
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Add angle interpolation functions, switch from using slerp to nlerp in scene object transform interpolation, and start rewriting the camera and control systems
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3 years ago |
C. J. Howard
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7e8aeac971
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Fix fullscreen toggling
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3 years ago |
C. J. Howard
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924cde00e5
|
Refactor application to split into application class and separate game bootloader
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3 years ago |
C. J. Howard
|
0a5a7035d8
|
Integrate previously separate unpublished VMQ math library directly into Antkeeper source
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3 years ago |
C. J. Howard
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2ac6ba2f3b
|
Generalize model_system to render_system and add support for specifying scene layers for model components
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3 years ago |
C. J. Howard
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f44df4b7cc
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Revise and expand easing functions, and reorganize some source file locations
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3 years ago |
C. J. Howard
|
d6022e7d82
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Add constraint system
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3 years ago |
C. J. Howard
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b8ea878292
|
Get spiral navigation working and statically link to SDL2 and OpenAL
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3 years ago |
C. J. Howard
|
1346f0cac2
|
Add screen transition class
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3 years ago |
C. J. Howard
|
2e89cfc0aa
|
Simplify logger tasks by using a stack
|
3 years ago |
C. J. Howard
|
7195ca0ec6
|
Add simple_render_pass class and add task support to logger
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3 years ago |
C. J. Howard
|
5a2d886113
|
Move dependencies to superbuild repo
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3 years ago |
C. J. Howard
|
c9779bf766
|
Replace old repo contents with new repo contents
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3 years ago |