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antkeeper
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source
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514
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18 MiB
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4b7ad31180
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Commit Graph
20 Commits (4b7ad311805e2738c192eae97644ef10fc2b134c)
Author
SHA1
Message
Date
C. J. Howard
4b7ad31180
Add more vector and quaternion functions. Improve mesh collider. Rename cocoon gene to pupa gene. Add more parameters to various genes. Improve numeric spring class. Improve camera and ant controls. Rename orbit camera to spring arm.
1 year ago
C. J. Howard
0a458353f2
Improve navmesh traversal. Improve locomotion system. Improve camera system. Add reproductive system. Improve vertex normal calculation. Refactor game controls.
1 year ago
C. J. Howard
46de558337
Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions.
2 years ago
C. J. Howard
4a96033376
Fix all W3 warnings
2 years ago
C. J. Howard
a1aea5f075
Split game and engine code into two separate parent directories. Fix bloom pass initialization bug
2 years ago
C. J. Howard
a37f7c0f5f
Revise events, input, and logging
2 years ago
C. J. Howard
93cd6400ea
Update copyright year
2 years ago
C. J. Howard
96c678e5fc
Move game-related components and systems out of entity namespace and into game namespace
2 years ago
C. J. Howard
76291c5612
Add more constraints and constraint and control callback-based camera controls
3 years ago
C. J. Howard
7ec19ab5be
Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
4 years ago
C. J. Howard
288012a4ef
Make runnable again after multiple data module updates
4 years ago
C. J. Howard
9de00878ac
Move components and systems to ecs namespace
4 years ago
C. J. Howard
978ad7add6
Rename scene class to collection and move all scene-related classes into the scene namespace
4 years ago
C. J. Howard
2c4e237276
Update copyright date
4 years ago
C. J. Howard
82fe0eee40
Attempt to fix potential compatibility issues, and re-enabled some previously disable functionality
4 years ago
C. J. Howard
de96e99c67
Make camera use reverse z projection for increased depth testing accuracy
4 years ago
C. J. Howard
e771d4ccfe
Remove ant model from UI system
4 years ago
C. J. Howard
bca1201e6c
Add parent component, spatial system, and make transform components support parent-child relationships
4 years ago
C. J. Howard
d6ff0a07fb
Add lens and flashlight spotlight
4 years ago
C. J. Howard
065837bb39
Revise sky pass
4 years ago
C. J. Howard
f95819628d
Make orbit cam spring oscillation frequencie tunable, add hz<->rads conversion functions, and fix relative mouse movement cursor visibility bug
4 years ago
C. J. Howard
37f95a087d
Improve orbit cam springing
4 years ago
C. J. Howard
db9b09ac98
Improve placement system and rename to snapping system, add spring constraint structure and helper function, improve camera easing via spring constraints
4 years ago
C. J. Howard
bd8a818d84
Add damped numeric springing function
4 years ago
C. J. Howard
7c8b2ddfbc
Add angle interpolation functions, switch from using slerp to nlerp in scene object transform interpolation, and start rewriting the camera and control systems
4 years ago
C. J. Howard
924cde00e5
Refactor application to split into application class and separate game bootloader
4 years ago
C. J. Howard
0a5a7035d8
Integrate previously separate unpublished VMQ math library directly into Antkeeper source
4 years ago
C. J. Howard
5a2d886113
Move dependencies to superbuild repo
5 years ago
C. J. Howard
c9779bf766
Replace old repo contents with new repo contents
5 years ago