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3 Commits (46de558337f88bf0e95cb2f76ec8488a214f70c7)
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C. J. Howard
46de558337
Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions.
1 year ago
C. J. Howard
a1f3b60e5b
Add support for cube map loading
1 year ago
C. J. Howard
f1d46e10da
Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types
1 year ago