44 Commits (461e864c49e2693252ebb22a709d421221354faf)

Author SHA1 Message Date
  C. J. Howard 461e864c49 Move genetics folder out of game folder, document subnamespaces of genetics namespace, move genetics::translation_table to genetics::codon::table 3 years ago
  C. J. Howard 2c4e237276 Update copyright date 3 years ago
  C. J. Howard e16de75386 Add solar system 3 years ago
  C. J. Howard f83f659439 Rename solar system -> astronomy system, improve calculations of orbital positions 3 years ago
  C. J. Howard 82fe0eee40 Attempt to fix potential compatibility issues, and re-enabled some previously disable functionality 3 years ago
  C. J. Howard a2377af35a Add solar system to game context 3 years ago
  C. J. Howard e777f5c63c Add functions for solving Kepler's equation, add solar system class 3 years ago
  C. J. Howard 1ef5ff08b0 Add celestial time functions 3 years ago
  C. J. Howard 9da628488a Add functions to generate celestial coordinate conversion matrices, and improve astronomical calculations 3 years ago
  C. J. Howard 6e273279d9 Add altitude as sky pass parameter 3 years ago
  C. J. Howard 17b56d2bda Separate moon rendering from sky shader into separate object 3 years ago
  C. J. Howard de96e99c67 Make camera use reverse z projection for increased depth testing accuracy 3 years ago
  C. J. Howard a11bca4ce2 Add half z matrix projection functions 3 years ago
  C. J. Howard 2238e4abdd Tween sky pass shader inputs 3 years ago
  C. J. Howard 4ededb3d7b Pass more information from weather system to sky pass 3 years ago
  C. J. Howard c81c2b11a5 Add blue noise input to sky pass 3 years ago
  C. J. Howard b5883e0679 Add functions for tracking the sun and moon positions based on latitude, longitude, and time 3 years ago
  C. J. Howard f7ec9dacc5 Switch sky pass from using fullscreen quad to sky dome model 3 years ago
  C. J. Howard 39c0c57869 Add ambient palette and sun palette 3 years ago
  C. J. Howard 3172042ac5 Load sky gradient from sky palette texture, make sun position more physically accurate, revise linear<->srgb functions 3 years ago
  C. J. Howard 7222deeb56 Add weather system 3 years ago
  C. J. Howard adae795bfe Initial test of dynamic sky shader 3 years ago
  C. J. Howard 50f2832db1 Add biome loader 3 years ago
  C. J. Howard 4ff2d244fb Increase brushstroke width and change decal op 3 years ago
  C. J. Howard d68f0f780e Adjust ambient light intensity and sky color 3 years ago
  C. J. Howard 7ed065ac16 Add smooth tangent calculator to mesh functions, and make terain system generate UVs and tangents 3 years ago
  C. J. Howard 4b6ed04a74 Pack bitangent sign into tangent attribute 3 years ago
  C. J. Howard 6efdf558ba Smooth tangents generated by model loader 3 years ago
  C. J. Howard 9a85859b11 Add tangent calculation to model loader 3 years ago
  C. J. Howard 6aa655f3f1 Add painting system 3 years ago
  C. J. Howard bf72a69bd0 Add twig tool 3 years ago
  C. J. Howard 280c3f1c0c Add container tool 3 years ago
  C. J. Howard 6a5c459db3 Add marker tool and fix x-ray material sorting 3 years ago
  C. J. Howard 32b1bcf667 Add tool ascent and descent animations 3 years ago
  C. J. Howard bca1201e6c Add parent component, spatial system, and make transform components support parent-child relationships 3 years ago
  C. J. Howard d6ff0a07fb Add lens and flashlight spotlight 3 years ago
  C. J. Howard eefbc0c301 Align lens according to sun position and mouse position 3 years ago
  C. J. Howard 752991b0f5 Add outline pass 3 years ago
  C. J. Howard 065837bb39 Revise sky pass 3 years ago
  C. J. Howard 37f95a087d Improve orbit cam springing 3 years ago
  C. J. Howard db9b09ac98 Improve placement system and rename to snapping system, add spring constraint structure and helper function, improve camera easing via spring constraints 3 years ago
  C. J. Howard 7c8b2ddfbc Add angle interpolation functions, switch from using slerp to nlerp in scene object transform interpolation, and start rewriting the camera and control systems 3 years ago
  C. J. Howard 7e8aeac971 Fix fullscreen toggling 3 years ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 3 years ago
  C. J. Howard 0a5a7035d8 Integrate previously separate unpublished VMQ math library directly into Antkeeper source 3 years ago
  C. J. Howard 2ac6ba2f3b Generalize model_system to render_system and add support for specifying scene layers for model components 3 years ago
  C. J. Howard f44df4b7cc Revise and expand easing functions, and reorganize some source file locations 3 years ago
  C. J. Howard d6022e7d82 Add constraint system 3 years ago
  C. J. Howard b8ea878292 Get spiral navigation working and statically link to SDL2 and OpenAL 3 years ago
  C. J. Howard 1346f0cac2 Add screen transition class 3 years ago