220 Commits (2db97b5d5349d3bcbd671c9debdf91e33d70d2f2)

Author SHA1 Message Date
  C. J. Howard 061c01328a
Update outdated license notice 5 years ago
  C. J. Howard 7410a2ea85
Make this repository a submodule of a superbuild repository. And countless changes and updates to the game, including converting gameplay code to ECS-based 5 years ago
  C. J. Howard df8405f4e8
Fix some linux-windows compilation compatibility issues 6 years ago
  C. J. Howard cc39de6646 Add support for translucency and selective shadow casting via material flags 7 years ago
  C. J. Howard 014e6070b8 Revise shader-material system 7 years ago
  C. J. Howard 631de3eba8 Reconsolidate PSSM code 7 years ago
  C. J. Howard 120ca183a3 Fix PSSM 7 years ago
  C. J. Howard 786b7a4cfe Rename CameraController to CameraRig and add FreeCam rig 7 years ago
  C. J. Howard 2f6416c9ee Add sidewalk 7 years ago
  C. J. Howard 37f53560e4 Port pheromone drawing and following code from Processing prototype 7 years ago
  C. J. Howard b00f4cc101 Add spotlight to lens tool 7 years ago
  C. J. Howard b49d872e30 Add blur shader and improve tool tweening 7 years ago
  C. J. Howard 96a1a74e08 Add initial support for binding controls from options menu 7 years ago
  C. J. Howard 69a9b7c60a Add support for Unicode strings 7 years ago
  C. J. Howard cc7f4c6f4b Add dynamic UI restringing capability 7 years ago
  C. J. Howard c83ab73039 Update data and emergent submodules 7 years ago
  C. J. Howard d3dd81a6a5 Make options menu functional 7 years ago
  C. J. Howard 8a1dc02752 Add rudimentary level select menu 7 years ago
  C. J. Howard c7eaf9b00e Improve menu system and add DPI aware manifest for Windows 7 years ago
  C. J. Howard 645832d67b Improve shadow mapping and image-based lighting 7 years ago
  C. J. Howard 5902f9f05c Add initial support for shadow mapping 7 years ago
  C. J. Howard 87ca117748 Add brush tool 7 years ago
  C. J. Howard 3d007b6dff Add lens tool 7 years ago
  C. J. Howard d7b404720c Improve forceps pinching mechanism 7 years ago
  C. J. Howard bc17c53ef5 Refactor forceps code and add support for animated pinching 7 years ago
  C. J. Howard f9d35bef14 Animate ants walking and forceps pinching 7 years ago
  C. J. Howard b996c43f5f Add support for skeletal animations 7 years ago
  C. J. Howard 37e109db4d Add support for loading and rendering skinned meshes 7 years ago
  C. J. Howard 994a61f79d Update level select and play state transitions 7 years ago
  C. J. Howard 12deb67fc4 Add basic ability to transition between all states 7 years ago
  C. J. Howard 978a02495e Modify level select and update data submodule 7 years ago
  C. J. Howard 483473c646 Add titles to level select screen 7 years ago
  C. J. Howard fa09653171 Tween level selection screen 7 years ago
  C. J. Howard 64af255c0e Add basic 3D level selection 7 years ago
  C. J. Howard 5f71a1d349 Migrate dirent to Git submodule 7 years ago
  C. J. Howard e2f474ddf6 Add SDL library source and improve build system 7 years ago
  C. J. Howard 157abcd052 Add pie menu and skybox rendering 7 years ago
  C. J. Howard 509258c78a Add functional toolbar 7 years ago
  C. J. Howard 88243f4c31 Add pause and play buttons 7 years ago
  C. J. Howard 66c7f0335b Fix the timestep 7 years ago
  C. J. Howard d258d9ebc6 Improve title screen 7 years ago
  C. J. Howard c171372601 Clean up main loop and application states 7 years ago
  C. J. Howard 3974be075e Add mouse wheel and level selection support 7 years ago
  C. J. Howard 5b7ce2f672 Add support for biome and level loading 7 years ago
  C. J. Howard 304e290ca3 Add Pheromone, Colony, and Habitat classes 7 years ago
  C. J. Howard 17844309e2 Add foundation of navmesh steering 7 years ago
  C. J. Howard ddede4538d Initial PBR attempt 7 years ago
  C. J. Howard d2319fec12 Fix model loading 7 years ago
  C. J. Howard 429d7b642b Initial commit 7 years ago