476 Commits (1cac4eb9f51d6967471b3da476fb3ecf37964232)
 

Author SHA1 Message Date
  C. J. Howard de96e99c67 Make camera use reverse z projection for increased depth testing accuracy 4 years ago
  C. J. Howard a11bca4ce2 Add half z matrix projection functions 4 years ago
  C. J. Howard 065f180471 Make weather system interpolate gradients based on elevation angles rather than time of day 4 years ago
  C. J. Howard 2238e4abdd Tween sky pass shader inputs 4 years ago
  C. J. Howard 4ededb3d7b Pass more information from weather system to sky pass 4 years ago
  C. J. Howard c81c2b11a5 Add blue noise input to sky pass 4 years ago
  C. J. Howard b5883e0679 Add functions for tracking the sun and moon positions based on latitude, longitude, and time 4 years ago
  C. J. Howard f7ec9dacc5 Switch sky pass from using fullscreen quad to sky dome model 4 years ago
  C. J. Howard 39c0c57869 Add ambient palette and sun palette 4 years ago
  C. J. Howard 39cd8e0049 Make sky gradients interpolate as time passes 4 years ago
  C. J. Howard 3172042ac5 Load sky gradient from sky palette texture, make sun position more physically accurate, revise linear<->srgb functions 4 years ago
  C. J. Howard 7222deeb56 Add weather system 4 years ago
  C. J. Howard db50cec8d3 Replace sRGB<->Linear RGB conversion functions with more accurate versions 4 years ago
  C. J. Howard adae795bfe Initial test of dynamic sky shader 4 years ago
  C. J. Howard 50f2832db1 Add biome loader 4 years ago
  C. J. Howard af364f598a Pack bitangent sign into painting system's tangent calculation 4 years ago
  C. J. Howard bedc7c635f Make model loader support new model format 4 years ago
  C. J. Howard 3103e4811d Increase ambient light 4 years ago
  C. J. Howard e771d4ccfe Remove ant model from UI system 4 years ago
  C. J. Howard 4ff2d244fb Increase brushstroke width and change decal op 4 years ago
  C. J. Howard d68f0f780e Adjust ambient light intensity and sky color 4 years ago
  C. J. Howard a6fa3c1802 Add color space parameter to texture creation 4 years ago
  C. J. Howard 7ed065ac16 Add smooth tangent calculator to mesh functions, and make terain system generate UVs and tangents 4 years ago
  C. J. Howard 4b6ed04a74 Pack bitangent sign into tangent attribute 4 years ago
  C. J. Howard 6efdf558ba Smooth tangents generated by model loader 4 years ago
  C. J. Howard 9a85859b11 Add tangent calculation to model loader 4 years ago
  C. J. Howard 44bafa5e8e Add tangent and bitangent calculation to painting system 4 years ago
  C. J. Howard 12020be05a Depth-sort decals properly, add decal offset, and fix painting cursor position 4 years ago
  C. J. Howard 6aa655f3f1 Add painting system 4 years ago
  C. J. Howard e3793de261 Convert tracker to 3D model with inverted normals for outline 4 years ago
  C. J. Howard 6840e8c9d2 Add tool events and tracking system 4 years ago
  C. J. Howard bf72a69bd0 Add twig tool 4 years ago
  C. J. Howard 280c3f1c0c Add container tool 4 years ago
  C. J. Howard 2a9fffbdf1 Fix outline pass depth issue 4 years ago
  C. J. Howard 6a5c459db3 Add marker tool and fix x-ray material sorting 4 years ago
  C. J. Howard 165f4fdea1 Move rotation controls to control system and make rotation continuous 4 years ago
  C. J. Howard 32b1bcf667 Add tool ascent and descent animations 4 years ago
  C. J. Howard bca1201e6c Add parent component, spatial system, and make transform components support parent-child relationships 4 years ago
  C. J. Howard 6ad5c0764c Make splash screen skipable and add tool equip hotkeys 4 years ago
  C. J. Howard d6ff0a07fb Add lens and flashlight spotlight 4 years ago
  C. J. Howard eefbc0c301 Align lens according to sun position and mouse position 4 years ago
  C. J. Howard 752991b0f5 Add outline pass 4 years ago
  C. J. Howard 065837bb39 Revise sky pass 4 years ago
  C. J. Howard f95819628d Make orbit cam spring oscillation frequencie tunable, add hz<->rads conversion functions, and fix relative mouse movement cursor visibility bug 4 years ago
  C. J. Howard 37f95a087d Improve orbit cam springing 4 years ago
  C. J. Howard db9b09ac98 Improve placement system and rename to snapping system, add spring constraint structure and helper function, improve camera easing via spring constraints 4 years ago
  C. J. Howard 2c951cf418 Export NvOptimusEnablement global variable to signal Nvidia drivers to use high-performance graphics 4 years ago
  C. J. Howard bd8a818d84 Add damped numeric springing function 4 years ago
  C. J. Howard 7c8b2ddfbc Add angle interpolation functions, switch from using slerp to nlerp in scene object transform interpolation, and start rewriting the camera and control systems 4 years ago
  C. J. Howard 693bbceb55 Add image::get_size() 4 years ago