5 Commits (0b41ff3deff21e6d8cfb4722b52a3f7bcaf0099a)

Author SHA1 Message Date
  C. J. Howard 0b41ff3def Add render stage base class and culling stage class 2 years ago
  C. J. Howard 93cd6400ea Update copyright year 2 years ago
  C. J. Howard d344db6297 Improve matrix and vector functions. Add more matrix operators. 2 years ago
  C. J. Howard 68bfb4258c Add mesh skinning support to renderer and material pass 3 years ago
  C. J. Howard 54d9c199f5 Put classes related to high-level rendering into render namespace 3 years ago
  C. J. Howard 1e7328c1aa Separate render context into a render context and render queue. Change signature of render pass render functions. Pass time variables to render context. Add a visitor pattern render function to scene objects. Add a refresh function for text objects. Remove obsolete time tweens. 3 years ago
  C. J. Howard 8de74d2e1b Revise vertex buffer and vertex attribute classes, add text scene object class 3 years ago
  C. J. Howard ccbbd08b32 Rename rasterizer folder to gl and put all files in the gl folder into the gl namespace 4 years ago
  C. J. Howard 978ad7add6 Rename scene class to collection and move all scene-related classes into the scene namespace 4 years ago
  C. J. Howard 2c4e237276 Update copyright date 4 years ago
  C. J. Howard 7195ca0ec6 Add simple_render_pass class and add task support to logger 4 years ago
  C. J. Howard 5a2d886113 Move dependencies to superbuild repo 5 years ago
  C. J. Howard c9779bf766 Replace old repo contents with new repo contents 5 years ago