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antkeeper
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18 MiB
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0a8bb7c7c6
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2 Commits (0a8bb7c7c657b49ad9e3029cfd17b142c84a1d66)
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C. J. Howard
f1d46e10da
Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types
1 year ago
C. J. Howard
a1aea5f075
Split game and engine code into two separate parent directories. Fix bloom pass initialization bug
1 year ago
C. J. Howard
676fbefb75
Fix and improve control profile serialization. Fix gamepad config menu. Add support for loading string maps directly rather than building them at runtme.
1 year ago
C. J. Howard
a615ef7cf1
Add i18n namespace. Switch to using hash strings for localized strings. Change settings to be dict-based. Improve path finding on windows. Improve window management. Add serializer and deserializer template classes
1 year ago