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@ -28,14 +28,8 @@ |
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#include <stdexcept>
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#include <limits>
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#include <physfs.h>
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struct material_group |
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{ |
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std::string name; |
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material* material; |
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std::size_t start_index; |
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std::size_t index_count; |
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}; |
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#include <iostream>
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#include <nlohmann/json.hpp>
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static const float3 barycentric_coords[3] = |
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{ |
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@ -44,6 +38,7 @@ static const float3 barycentric_coords[3] = |
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float3{0, 0, 1} |
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}; |
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/*
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template <> |
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model* resource_loader<model>::load(resource_manager* resource_manager, PHYSFS_File* file) |
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{ |
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@ -359,4 +354,182 @@ model* resource_loader::load(resource_manager* resource_manager, PHYSFS_F |
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return model; |
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} |
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*/ |
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static struct attribute_data |
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{ |
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std::string type; |
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std::size_t size; |
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std::vector<float> data; |
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}; |
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template <> |
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model* resource_loader<model>::load(resource_manager* resource_manager, PHYSFS_File* file) |
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{ |
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// Read file into buffer
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std::size_t size = static_cast<int>(PHYSFS_fileLength(file)); |
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std::vector<std::uint8_t> buffer(size); |
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PHYSFS_readBytes(file, &buffer.front(), size); |
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// Parse CBOR in file buffer
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nlohmann::json json = nlohmann::json::from_cbor(buffer); |
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// Find model name
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std::string model_name; |
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if (auto it = json.find("name"); it != json.end()) |
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model_name = it.value(); |
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// Load attributes
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std::unordered_map<std::string, std::tuple<std::size_t, std::vector<float>>> attributes; |
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if (auto attributes_node = json.find("attributes"); attributes_node != json.end()) |
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{ |
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for (const auto& attribute_node: attributes_node.value().items()) |
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{ |
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// Look up attribute name
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std::string attribute_name; |
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if (auto type_node = attribute_node.value().find("name"); type_node != attribute_node.value().end()) |
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attribute_name = type_node.value().get<std::string>(); |
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// Allocate attribute in attribute map
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auto& attribute = attributes[attribute_name]; |
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std::size_t& attribute_size = std::get<0>(attribute); |
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std::vector<float>& attribute_data = std::get<1>(attribute); |
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// Look up attribute size (per vertex)
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attribute_size = 0; |
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if (auto size_node = attribute_node.value().find("size"); size_node != attribute_node.value().end()) |
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attribute_size = size_node.value().get<std::size_t>(); |
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// Look up attribute data
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if (auto data_node = attribute_node.value().find("data"); data_node != attribute_node.value().end()) |
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{ |
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// Resize attribute data
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attribute_data.resize(data_node.value().size()); |
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// Fill attribute data
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float* v = &attribute_data.front(); |
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for (const auto& element: data_node.value()) |
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*(v++) = element.get<float>(); |
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} |
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} |
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} |
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// Load bounds
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aabb<float> bounds = |
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{ |
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{std::numeric_limits<float>::infinity(), std::numeric_limits<float>::infinity(), std::numeric_limits<float>::infinity()}, |
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{-std::numeric_limits<float>::infinity(), -std::numeric_limits<float>::infinity(), -std::numeric_limits<float>::infinity()} |
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}; |
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if (auto bounds_node = json.find("bounds"); bounds_node != json.end()) |
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{ |
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if (auto min_node = bounds_node.value().find("min"); min_node != bounds_node.value().end()) |
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{ |
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float* v = &bounds.min_point.x; |
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for (const auto& element: min_node.value()) |
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*(v++) = element.get<float>(); |
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} |
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if (auto max_node = bounds_node.value().find("max"); max_node != bounds_node.value().end()) |
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{ |
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float* v = &bounds.max_point.x; |
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for (const auto& element: max_node.value()) |
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*(v++) = element.get<float>(); |
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} |
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} |
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// Allocate a model
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model* model = new ::model(); |
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// Set the model bounds
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model->set_bounds(bounds); |
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// Calculate vertex size, count, and stride
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std::size_t vertex_size = 0; |
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std::size_t vertex_count = 0; |
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for (auto it = attributes.begin(); it != attributes.end(); ++it) |
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{ |
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vertex_size += std::get<0>(it->second); |
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vertex_count = std::get<1>(it->second).size() / std::get<0>(it->second); |
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} |
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std::size_t vertex_stride = sizeof(float) * vertex_size; |
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// Build interleaved vertex data buffer
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float* vertex_data = new float[vertex_size * vertex_count]; |
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float* v = &vertex_data[0]; |
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for (std::size_t i = 0; i < vertex_count; ++i) |
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{ |
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for (auto it = attributes.begin(); it != attributes.end(); ++it) |
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{ |
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std::size_t attribute_size = std::get<0>(it->second); |
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const float* a = &(std::get<1>(it->second)[i * attribute_size]); |
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for (std::size_t j = 0; j < attribute_size; ++j) |
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*(v++) = *(a++); |
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} |
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} |
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// Resize VBO and upload vertex data
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vertex_buffer* vbo = model->get_vertex_buffer(); |
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vbo->resize(sizeof(float) * vertex_size * vertex_count, vertex_data); |
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// Free interleaved vertex data buffer
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delete[] vertex_data; |
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// Map attribute names to locations
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static const std::unordered_map<std::string, unsigned int> attribute_location_map = |
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{ |
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{"position", VERTEX_POSITION_LOCATION}, |
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{"texcoord", VERTEX_TEXCOORD_LOCATION}, |
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{"normal", VERTEX_NORMAL_LOCATION}, |
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{"tangent", VERTEX_TANGENT_LOCATION}, |
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{"color", VERTEX_COLOR_LOCATION}, |
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{"bone_index", VERTEX_BONE_INDEX_LOCATION}, |
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{"bone_weight", VERTEX_BONE_WEIGHT_LOCATION}, |
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{"barycentric", VERTEX_BARYCENTRIC_LOCATION} |
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}; |
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// Bind attributes to VAO
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vertex_array* vao = model->get_vertex_array(); |
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std::size_t offset = 0; |
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for (auto attribute_it = attributes.begin(); attribute_it != attributes.end(); ++attribute_it) |
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{ |
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std::string attribute_name = attribute_it->first; |
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std::size_t attribute_size = std::get<0>(attribute_it->second); |
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if (auto location_it = attribute_location_map.find(attribute_name); location_it != attribute_location_map.end()) |
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vao->bind_attribute(location_it->second, *vbo, attribute_size, vertex_attribute_type::float_32, vertex_stride, offset); |
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offset += attribute_size * sizeof(float); |
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} |
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// Load materials
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if (auto materials_node = json.find("materials"); materials_node != json.end()) |
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{ |
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for (const auto& material_node: materials_node.value().items()) |
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{ |
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std::string group_name; |
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std::size_t group_offset = 0; |
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std::size_t group_size = 0; |
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material* group_material = nullptr; |
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if (auto name_node = material_node.value().find("name"); name_node != material_node.value().end()) |
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group_name = name_node.value().get<std::string>(); |
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if (auto offset_node = material_node.value().find("offset"); offset_node != material_node.value().end()) |
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group_offset = offset_node.value().get<std::size_t>(); |
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if (auto size_node = material_node.value().find("size"); size_node != material_node.value().end()) |
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group_size = size_node.value().get<std::size_t>(); |
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std::cout << "MATERIAL: " << group_name << std::endl; |
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group_material = resource_manager->load<material>(group_name + ".mtl"); |
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model_group* model_group = model->add_group(group_name); |
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model_group->set_drawing_mode(drawing_mode::triangles); |
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model_group->set_start_index(group_offset * 3); |
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model_group->set_index_count(group_size * 3); |
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model_group->set_material(group_material); |
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} |
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} |
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return model; |
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} |