💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2020 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_WEATHER_SYSTEM_HPP
  20. #define ANTKEEPER_WEATHER_SYSTEM_HPP
  21. #include "entity-system.hpp"
  22. #include "utility/fundamental-types.hpp"
  23. class sky_pass;
  24. class shadow_map_pass;
  25. class material_pass;
  26. class ambient_light;
  27. class directional_light;
  28. class image;
  29. class weather_system:
  30. public entity_system
  31. {
  32. public:
  33. weather_system(entt::registry& registry);
  34. virtual void update(double t, double dt);
  35. /**
  36. *
  37. * @param latitude Latitude, in radians.
  38. * @param longitude Longitude, in radians.
  39. * @param altitude Altitude, in radians.
  40. */
  41. void set_location(float latitude, float longitude, float altitude);
  42. void set_ambient_light(ambient_light* light);
  43. void set_sun_light(directional_light* light);
  44. void set_moon_light(directional_light* light);
  45. void set_sky_pass(::sky_pass* pass);
  46. void set_shadow_map_pass(::shadow_map_pass* pass);
  47. void set_material_pass(::material_pass* pass);
  48. /// @param tc Timezone correction, in hours
  49. void set_time(int year, int month, int day, int hour, int minute, double second, double tc);
  50. void set_time(double time);
  51. void set_time_scale(float scale);
  52. void set_sky_palette(const ::image* image);
  53. void set_sun_palette(const ::image* image);
  54. void set_moon_palette(const ::image* image);
  55. void set_ambient_palette(const ::image* image);
  56. void set_shadow_palette(const ::image* image);
  57. private:
  58. static void load_palette(std::vector<float3>* palette, const ::image* image, unsigned int row);
  59. static float3 interpolate_gradient(const std::vector<float3>& gradient, float position);
  60. double jd;
  61. float3 location;
  62. float time_scale;
  63. float3 sun_direction;
  64. ambient_light* ambient_light;
  65. directional_light* sun_light;
  66. directional_light* moon_light;
  67. directional_light* shadow_light;
  68. sky_pass* sky_pass;
  69. shadow_map_pass* shadow_map_pass;
  70. material_pass* material_pass;
  71. std::vector<float3> sun_colors;
  72. std::vector<float3> moon_colors;
  73. std::vector<float3> ambient_colors;
  74. std::vector<float3> shadow_strengths;
  75. std::vector<float3> horizon_colors;
  76. std::vector<float3> zenith_colors;
  77. };
  78. #endif // ANTKEEPER_WEATHER_SYSTEM_HPP