- /*
- * Copyright (C) 2021 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_RENDER_CONTEXT_HPP
- #define ANTKEEPER_RENDER_CONTEXT_HPP
-
- #include "renderer/render-operation.hpp"
- #include "geom/plane.hpp"
- #include "geom/bounding-volume.hpp"
- #include "utility/fundamental-types.hpp"
- #include "scene/camera.hpp"
- #include "scene/collection.hpp"
- #include <list>
-
- struct render_context
- {
- const scene::camera* camera;
- math::transform<float> camera_transform;
- float3 camera_forward;
- float3 camera_up;
- const geom::bounding_volume<float>* camera_culling_volume;
- geom::plane<float> clip_near;
-
- const scene::collection* collection;
- std::list<render_operation> operations;
- float alpha;
- };
-
- #endif // ANTKEEPER_RENDER_CONTEXT_HPP
-
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