/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see .
*/
#ifndef ANTKEEPER_RENDER_CONTEXT_HPP
#define ANTKEEPER_RENDER_CONTEXT_HPP
#include "renderer/render-operation.hpp"
#include "geom/plane.hpp"
#include "geom/bounding-volume.hpp"
#include "utility/fundamental-types.hpp"
#include "scene/camera.hpp"
#include "scene/collection.hpp"
#include
struct render_context
{
const scene::camera* camera;
math::transform camera_transform;
float3 camera_forward;
float3 camera_up;
const geom::bounding_volume* camera_culling_volume;
geom::plane clip_near;
const scene::collection* collection;
std::list operations;
float alpha;
};
#endif // ANTKEEPER_RENDER_CONTEXT_HPP