💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

53 lines
1.5 KiB

7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
  1. /*
  2. * Copyright (C) 2023 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_GAME_STATE_MAIN_MENU_HPP
  20. #define ANTKEEPER_GAME_STATE_MAIN_MENU_HPP
  21. #include "game/state/base.hpp"
  22. #include "scene/text.hpp"
  23. #include "animation/animation.hpp"
  24. #include "entity/id.hpp"
  25. #include "event/subscription.hpp"
  26. #include <memory>
  27. namespace game {
  28. namespace state {
  29. class main_menu: public game::state::base
  30. {
  31. public:
  32. main_menu(game::context& ctx, bool fade_in);
  33. virtual ~main_menu();
  34. private:
  35. void fade_in_title();
  36. void fade_out_title();
  37. scene::text title_text;
  38. animation<float> title_fade_animation;
  39. entity::id swarm_eid;
  40. std::shared_ptr<event::subscription> window_resized_subscription;
  41. };
  42. } // namespace state
  43. } // namespace game
  44. #endif // ANTKEEPER_GAME_STATE_MAIN_MENU_HPP