- /*
- * Copyright (C) 2023 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include <engine/gl/texture-cube.hpp>
- #include <cmath>
-
- namespace gl {
-
- cube_map_layout texture_cube::infer_cube_map_layout(std::uint16_t w, std::uint16_t h) noexcept
- {
- if (h == w * 6)
- {
- return cube_map_layout::column;
- }
- else if (w == h * 6)
- {
- return cube_map_layout::row;
- }
- else if (w == (h / 4) * 3)
- {
- return cube_map_layout::vertical_cross;
- }
- else if (h == (w / 4) * 3)
- {
- return cube_map_layout::horizontal_cross;
- }
- else if (w == h * 2)
- {
- return cube_map_layout::equirectangular;
- }
- else if (w == h)
- {
- return cube_map_layout::spherical;
- }
-
- return {};
- }
-
- std::uint16_t texture_cube::infer_cube_map_face_size(cube_map_layout layout, std::uint16_t w, std::uint16_t h) noexcept
- {
- switch (layout)
- {
- case cube_map_layout::column:
- case cube_map_layout::spherical:
- return w;
-
- case cube_map_layout::row:
- return h;
-
- case cube_map_layout::vertical_cross:
- return h / 4;
-
- case cube_map_layout::horizontal_cross:
- case cube_map_layout::equirectangular:
- return w / 4;
-
- default:
- return 0;
- }
- }
-
- texture_cube::texture_cube(std::uint16_t width, std::uint16_t height, gl::pixel_type type, gl::pixel_format format, gl::transfer_function transfer_function, const std::byte* data):
- texture(width, height, true, type, format, transfer_function, data)
- {
- resized();
- }
-
- void texture_cube::resize(std::uint16_t width, std::uint16_t height, gl::pixel_type type, gl::pixel_format format, gl::transfer_function transfer_function, const std::byte* data)
- {
- texture::resize(width, height, type, format, transfer_function, data);
- resized();
- }
-
- void texture_cube::resize(std::uint16_t width, std::uint16_t height, const std::byte* data)
- {
- texture::resize(width, height, get_pixel_type(), get_pixel_format(), get_transfer_function(), data);
- resized();
- }
-
- void texture_cube::set_wrapping(gl::texture_wrapping wrap_s, texture_wrapping wrap_t, texture_wrapping wrap_r)
- {
- texture::set_wrapping(wrap_s, wrap_t, wrap_r);
- }
-
- void texture_cube::resized()
- {
- const auto w = get_width();
- const auto h = get_height();
- const auto layout = infer_cube_map_layout(w, h);
- m_face_size = infer_cube_map_face_size(layout, w, h);
- m_mip_count = 1 + static_cast<std::uint16_t>(std::log2(m_face_size));
- }
-
- } // namespace gl
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