💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_ENTITY_SYSTEM_TERRAIN_HPP
  20. #define ANTKEEPER_ENTITY_SYSTEM_TERRAIN_HPP
  21. #include "entity/systems/updatable.hpp"
  22. #include "entity/components/terrain.hpp"
  23. #include "entity/id.hpp"
  24. namespace entity {
  25. namespace system {
  26. class terrain: public updatable
  27. {
  28. public:
  29. terrain(entity::registry& registry);
  30. ~terrain();
  31. virtual void update(double t, double dt);
  32. /**
  33. * Sets the number of subdivisions for a patch.
  34. *
  35. * @param n Number of subdivisions.
  36. */
  37. void set_patch_subdivisions(std::uint8_t n);
  38. private:
  39. void on_terrain_construct(entity::registry& registry, entity::id entity_id, entity::component::terrain& component);
  40. void on_terrain_destroy(entity::registry& registry, entity::id entity_id);
  41. void generate_patch();
  42. std::uint8_t patch_subdivisions;
  43. std::size_t patch_vertex_size;
  44. std::size_t patch_vertex_count;
  45. float* patch_vertex_data;
  46. };
  47. } // namespace system
  48. } // namespace entity
  49. #endif // ANTKEEPER_ENTITY_SYSTEM_TERRAIN_HPP