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- /*
- * Copyright (C) 2021 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_GL_FRAMEBUFFER_HPP
- #define ANTKEEPER_GL_FRAMEBUFFER_HPP
-
- #include <array>
-
- namespace gl {
-
- class rasterizer;
- class texture_2d;
-
- enum class framebuffer_attachment_type
- {
- color,
- depth,
- stencil
- };
-
- class framebuffer
- {
- public:
- /**
- * Creates a framebuffer.
- */
- framebuffer(int width, int height);
-
- /// Destroys a framebuffer.
- ~framebuffer();
-
- /**
- * Resizes the framebuffer. Note: This does not resize any attached textures.
- *
- * @param width New width of the framebuffer.
- * @param height New height of the framebuffer.
- */
- void resize(const std::array<int, 2>& dimensions);
-
- /**
- * Attaches a color, depth, or stencil texture to the framebuffer.
- *
- * @param attachment_type Type of attachment.
- */
- void attach(framebuffer_attachment_type attachment_type, texture_2d* texture);
-
- /// Returns the dimensions of the framebuffer, in pixels.
- const std::array<int, 2>& get_dimensions() const;
-
- const texture_2d* get_color_attachment() const;
- texture_2d* get_color_attachment();
- const texture_2d* get_depth_attachment() const;
- texture_2d* get_depth_attachment();
- const texture_2d* get_stencil_attachment() const;
- texture_2d* get_stencil_attachment();
-
- private:
- friend class rasterizer;
-
- framebuffer();
-
- unsigned int gl_framebuffer_id;
- std::array<int, 2> dimensions;
- texture_2d* color_attachment;
- texture_2d* depth_attachment;
- texture_2d* stencil_attachment;
- };
-
- inline const std::array<int, 2>& framebuffer::get_dimensions() const
- {
- return dimensions;
- }
-
- inline const texture_2d* framebuffer::get_color_attachment() const
- {
- return color_attachment;
- }
-
- inline texture_2d* framebuffer::get_color_attachment()
- {
- return color_attachment;
- }
-
- inline const texture_2d* framebuffer::get_depth_attachment() const
- {
- return depth_attachment;
- }
-
- inline texture_2d* framebuffer::get_depth_attachment()
- {
- return depth_attachment;
- }
-
- inline const texture_2d* framebuffer::get_stencil_attachment() const
- {
- return stencil_attachment;
- }
-
- inline texture_2d* framebuffer::get_stencil_attachment()
- {
- return stencil_attachment;
- }
-
- } // namespace gl
-
- #endif // ANTKEEPER_GL_FRAMEBUFFER_HPP
-
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