💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_GL_VERTEX_ARRAY_HPP
  20. #define ANTKEEPER_GL_VERTEX_ARRAY_HPP
  21. #include <cstdlib>
  22. namespace gl {
  23. class rasterizer;
  24. class vertex_buffer;
  25. enum class vertex_attribute_type;
  26. class vertex_array
  27. {
  28. public:
  29. explicit vertex_array();
  30. ~vertex_array();
  31. vertex_array(const vertex_array&) = delete;
  32. vertex_array& operator=(const vertex_array&) = delete;
  33. void bind_attribute(unsigned int index, const vertex_buffer& buffer, int size, vertex_attribute_type type, int stride, std::size_t offset);
  34. void bind_elements(const vertex_buffer& buffer);
  35. private:
  36. friend class rasterizer;
  37. unsigned int gl_array_id;
  38. };
  39. } // namespace gl
  40. #endif // ANTKEEPER_GL_VERTEX_ARRAY_HPP