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- /*
- * Copyright (C) 2023 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include "input/mapping.hpp"
-
- namespace input {
-
- gamepad_axis_mapping::gamepad_axis_mapping(input::gamepad* gamepad, gamepad_axis axis, bool direction):
- gamepad(gamepad),
- axis(axis),
- direction(direction)
- {}
-
- gamepad_button_mapping::gamepad_button_mapping(input::gamepad* gamepad, gamepad_button button):
- gamepad(gamepad),
- button(button)
- {}
-
- key_mapping::key_mapping(input::keyboard* keyboard, input::scancode scancode, bool repeat):
- keyboard(keyboard),
- scancode(scancode),
- repeat(repeat)
- {}
-
- mouse_button_mapping::mouse_button_mapping(input::mouse* mouse, mouse_button button):
- mouse(mouse),
- button(button)
- {}
-
- mouse_motion_mapping::mouse_motion_mapping(input::mouse* mouse, mouse_motion_axis axis, bool direction):
- mouse(mouse),
- axis(axis),
- direction(direction)
- {}
-
- mouse_scroll_mapping::mouse_scroll_mapping(input::mouse* mouse, mouse_scroll_axis axis, bool direction):
- mouse(mouse),
- axis(axis),
- direction(direction)
- {}
-
- } // namespace input
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