- /*
- * Copyright (C) 2021 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include "game/save.hpp"
- #include "application.hpp"
- #include "debug/logger.hpp"
- #include <fstream>
-
- namespace game {
-
- void save_config(game::context& ctx)
- {
- std::filesystem::path path = ctx.config_path / "config.json";
- ctx.logger->push_task("Saving config to \"" + path.string() + "\"");
- try
- {
- std::ofstream config_file(path);
- config_file << *(ctx.config);
- }
- catch (...)
- {
- ctx.logger->pop_task(EXIT_FAILURE);
- }
- ctx.logger->pop_task(EXIT_SUCCESS);
- }
-
- } // namespace game
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