💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2023 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_APP_SDL_WINDOW_MANAGER_HPP
  20. #define ANTKEEPER_APP_SDL_WINDOW_MANAGER_HPP
  21. #include <engine/app/window-manager.hpp>
  22. #include <engine/app/display.hpp>
  23. #include <SDL2/SDL.h>
  24. #include <unordered_map>
  25. #include <vector>
  26. namespace app {
  27. class sdl_window;
  28. /**
  29. *
  30. */
  31. class sdl_window_manager: public window_manager
  32. {
  33. public:
  34. /**
  35. * Constructs an SDL window manager.
  36. */
  37. sdl_window_manager();
  38. /**
  39. * Destructs an SDL window manager.
  40. */
  41. virtual ~sdl_window_manager();
  42. virtual void update();
  43. /// @copydoc window::window()
  44. [[nodiscard]] virtual window* create_window
  45. (
  46. const std::string& title,
  47. const math::vector<int, 2>& windowed_position,
  48. const math::vector<int, 2>& windowed_size,
  49. bool maximized,
  50. bool fullscreen,
  51. bool v_sync
  52. );
  53. [[nodiscard]] virtual std::size_t get_display_count() const;
  54. [[nodiscard]] virtual const display& get_display(std::size_t index) const;
  55. private:
  56. sdl_window* get_window(SDL_Window* internal_window);
  57. void update_display(int sdl_display_index);
  58. std::vector<display> displays;
  59. std::unordered_map<SDL_Window*, app::sdl_window*> window_map;
  60. };
  61. } // namespace app
  62. #endif // ANTKEEPER_APP_SDL_WINDOW_MANAGER_HPP