💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_ECS_CAMERA_SYSTEM_HPP
  20. #define ANTKEEPER_ECS_CAMERA_SYSTEM_HPP
  21. #include "entity-system.hpp"
  22. #include "event/event-handler.hpp"
  23. #include "event/input-events.hpp"
  24. #include "event/window-events.hpp"
  25. #include "utility/fundamental-types.hpp"
  26. #include "math/quaternion-type.hpp"
  27. #include "math/transform-type.hpp"
  28. #include "animation/orbit-cam.hpp"
  29. #include "scene/camera.hpp"
  30. class orbit_cam;
  31. namespace ecs {
  32. class camera_system:
  33. public entity_system,
  34. public event_handler<mouse_moved_event>,
  35. public event_handler<window_resized_event>
  36. {
  37. public:
  38. typedef math::quaternion<float> quaternion_type;
  39. typedef math::transform<float> transform_type;
  40. camera_system(ecs::registry& registry);
  41. virtual void update(double t, double dt);
  42. void pan(float angle);
  43. void tilt(float angle);
  44. void zoom(float factor);
  45. void set_camera(scene::camera* camera);
  46. void set_viewport(const float4& viewport);
  47. const orbit_cam* get_orbit_cam() const;
  48. orbit_cam* get_orbit_cam();
  49. private:
  50. virtual void handle_event(const mouse_moved_event& event);
  51. virtual void handle_event(const window_resized_event& event);
  52. scene::camera* camera;
  53. float4 viewport;
  54. float2 mouse_position;
  55. orbit_cam orbit_cam;
  56. };
  57. inline const orbit_cam* camera_system::get_orbit_cam() const
  58. {
  59. return &orbit_cam;
  60. }
  61. inline orbit_cam* camera_system::get_orbit_cam()
  62. {
  63. return &orbit_cam;
  64. }
  65. } // namespace ecs
  66. #endif // ANTKEEPER_ECS_CAMERA_SYSTEM_HPP