💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2020 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #include "scene/light.hpp"
  20. #include "animation/ease.hpp"
  21. using namespace vmq::operators;
  22. light::light():
  23. bounds(get_translation(), 0.0f),
  24. color(float3{1.0f, 1.0f, 1.0f}, ease<float3>::linear),
  25. intensity(1.0f, ease<float>::linear),
  26. scaled_color(float3{1.0f, 1.0f, 1.0f}, ease<float3>::linear)
  27. {}
  28. void light::set_color(const float3& color)
  29. {
  30. this->color[1] = color;
  31. scaled_color[1] = color * intensity[1];
  32. }
  33. void light::set_intensity(float intensity)
  34. {
  35. this->intensity[1] = intensity;
  36. scaled_color[1] = color[1] * intensity;
  37. }
  38. void light::update_tweens()
  39. {
  40. scene_object_base::update_tweens();
  41. color.update();
  42. intensity.update();
  43. scaled_color.update();
  44. }
  45. void light::transformed()
  46. {
  47. bounds = sphere<float>(get_translation(), 0.0f);
  48. }