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- /*
- * Copyright (C) 2023 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_GL_CUBE_MAP_HPP
- #define ANTKEEPER_GL_CUBE_MAP_HPP
-
- #include <cstdint>
-
- namespace gl {
-
- /// Cube map layouts.
- enum class cube_map_layout: std::uint8_t
- {
- /// Unknown layout.
- unknown,
-
- /// Faces are stored consecutively in a single column.
- column,
-
- /// Faces are stored consecutively in a single row.
- row,
-
- /// Faces are stored in a vertical cross.
- vertical_cross,
-
- /// Faces are stored in a horizontal cross.
- horizontal_cross,
-
- /// Faces are stored in an equirectangular projection.
- equirectangular,
-
- /// Faces are stored in a spherical projection.
- spherical
- };
-
- /**
- * Infers the layout of a cube map from its dimensions.
- *
- * @param width Cube map width.
- * @param height Cube map height.
- *
- * @return Inferred cube map layout.
- */
- [[nodiscard]] cube_map_layout infer_cube_map_layout(std::uint32_t width, std::uint32_t height) noexcept;
-
- /**
- * Infers the width of a cube map face from its dimensons and layout.
- *
- * @param width Cube map width.
- * @param height Cube map height.
- * @param layout Cube map layout.
- *
- * @return Inferred cube map face width.
- */
- [[nodiscard]] std::uint32_t infer_cube_map_face_width(std::uint32_t width, std::uint32_t height, cube_map_layout layout) noexcept;
-
- } // namespace gl
-
- #endif // ANTKEEPER_GL_CUBE_MAP_HPP
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