💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_SCREEN_TRANSITION_HPP
  20. #define ANTKEEPER_SCREEN_TRANSITION_HPP
  21. #include "animation/animation.hpp"
  22. #include "render/material.hpp"
  23. #include "render/material-property.hpp"
  24. #include "scene/billboard.hpp"
  25. /**
  26. * Encapsulates a shader-based animated screen transition.
  27. */
  28. class screen_transition
  29. {
  30. public:
  31. screen_transition();
  32. void transition(float duration, bool reverse, animation<float>::interpolator_type interpolator);
  33. scene::billboard* get_billboard();
  34. render::material* get_material();
  35. ::animation<float>* get_animation();
  36. private:
  37. scene::billboard billboard;
  38. render::material material;
  39. render::material_property<float>* progress;
  40. ::animation<float> animation;
  41. ::animation<float>::channel* channel;
  42. };
  43. inline scene::billboard* screen_transition::get_billboard()
  44. {
  45. return &billboard;
  46. }
  47. inline render::material* screen_transition::get_material()
  48. {
  49. return &material;
  50. }
  51. inline animation<float>* screen_transition::get_animation()
  52. {
  53. return &animation;
  54. }
  55. #endif // ANTKEEPER_SCREEN_TRANSITION_HPP