💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_GL_HPP
  20. #define ANTKEEPER_GL_HPP
  21. /// Graphics library (GL) is a cross-platform GPU interface.
  22. namespace gl {}
  23. #include "buffer-usage.hpp"
  24. #include "color-space.hpp"
  25. #include "drawing-mode.hpp"
  26. #include "element-array-type.hpp"
  27. #include "framebuffer.hpp"
  28. #include "pixel-format.hpp"
  29. #include "pixel-type.hpp"
  30. #include "rasterizer.hpp"
  31. #include "shader-input.hpp"
  32. #include "shader-object.hpp"
  33. #include "shader-program.hpp"
  34. #include "shader-stage.hpp"
  35. #include "shader-variable-type.hpp"
  36. #include "texture-2d.hpp"
  37. #include "texture-cube.hpp"
  38. #include "texture-filter.hpp"
  39. #include "texture-wrapping.hpp"
  40. #include "vertex-array.hpp"
  41. #include "vertex-attribute-type.hpp"
  42. #include "vertex-buffer.hpp"
  43. #endif // ANTKEEPER_GL_HPP