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- /*
- * Copyright (C) 2017 Christopher J. Howard
- *
- * This file is part of Antkeeper Source Code.
- *
- * Antkeeper Source Code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper Source Code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef TOOL_HPP
- #define TOOL_HPP
-
- #include "../ui/tween.hpp"
-
- #include <emergent/emergent.hpp>
- using namespace Emergent;
-
- class Ant;
- class Colony;
- class Navmesh;
- class SurfaceCameraController;
-
- /**
- * Abstract base class for tools. Tools are the only way for the user to interact with the world.
- */
- class Tool
- {
- public:
- /**
- * Creates an instance of Tool.
- */
- Tool();
-
- /**
- * Destroys an instance of Tool.
- */
- virtual ~Tool();
-
- /**
- * Updates the tool.
- *
- * @param dt Application timestep.
- */
- virtual void update(float dt) = 0;
-
- /**
- * Activates or deactivates the tool.
- */
- virtual void setActive(bool active);
-
- /**
- * Sets the picking position.
- *
- * @param pick Picking position
- */
- void setPick(const Vector3& pick);
-
- /**
- * Sets the camera.
- *
- * @param camera Pointer to the camera.
- */
- void setCameraController(const SurfaceCameraController* cameraController);
-
- bool isActive() const;
-
- /**
- * Returns the model instance.
- */
- const ModelInstance* getModelInstance() const;
- ModelInstance* getModelInstance();
-
- protected:
- ModelInstance modelInstance;
- bool active;
- Vector3 pick;
- const SurfaceCameraController* cameraController;
- };
-
- inline bool Tool::isActive() const
- {
- return active;
- }
-
- inline void Tool::setPick(const Vector3& pick)
- {
- this->pick = pick;
- }
-
- inline const ModelInstance* Tool::getModelInstance() const
- {
- return &modelInstance;
- }
-
- inline ModelInstance* Tool::getModelInstance()
- {
- return &modelInstance;
- }
-
- /**
- * The forceps tool can pick up ants and place them anywhere in the world.
- */
- class Forceps: public Tool
- {
- public:
- enum class State
- {
- RELEASED,
- RELEASING,
- PINCHED,
- PINCHING
- };
-
- /**
- * Creates an instance of Forceps.
- *
- * @param model Forceps model
- */
- Forceps(const Model* model);
-
- /**
- * Destroys an instance of Forceps.
- */
- ~Forceps();
-
- /**
- * Updates the forceps.
- *
- * @param dt Application timestep.
- */
- virtual void update(float dt);
-
- /**
- * Pinches the forceps.
- */
- void pinch();
-
- /**
- * Releases the forceps.
- */
- void release();
-
- /**
- * Associates a colony with this forceps.
- *
- * @param colony Colony with which to associate.
- */
- void setColony(Colony* colony);
-
- void setNavmesh(Navmesh* navmesh);
-
- /**
- * Returns the current state of the forceps.
- */
- Forceps::State getState() const;
-
- /**
- * Returns the suspended ant, if any.
- */
- Ant* getSuspendedAnt() const;
-
- private:
- Forceps::State state;
- Pose* pose;
- const Animation* pinchAnimation;
- const Animation* releaseAnimation;
- float animationTime;
- float animationTimeStep;
- float hoverDistance;
- Tweener* tweener;
- Tween<float>* descentTween;
- Tween<float>* ascentTween;
- Vector3 translationBottom;
- Vector3 translationTop;
- Quaternion rotationTop;
- Quaternion rotationBottom;
- bool flipRotation;
- Colony* colony;
- Ant* targetedAnt;
- Ant* suspendedAnt;
- Navmesh* navmesh;
- };
-
- inline Forceps::State Forceps::getState() const
- {
- return state;
- }
-
- inline Ant* Forceps::getSuspendedAnt() const
- {
- return suspendedAnt;
- }
-
- /**
- * The lens tool can be used to burn ants.
- */
- class Lens: public Tool
- {
- public:
- /**
- * Creates an instance of Lens.
- *
- * @param model Lens model
- */
- Lens(const Model* model);
-
- /**
- * Destroys an instance of Lens.
- */
- ~Lens();
-
- /**
- * Updates the lens.
- *
- * @param dt Application timestep.
- */
- virtual void update(float dt);
-
- /**
- * Activates or deactivates the lens.
- */
- virtual void setActive(bool active);
-
- void focus();
- void unfocus();
-
- /**
- * Associates a colony with this lens.
- *
- * @param colony Colony with which to associate.
- */
- void setColony(Colony* colony);
-
- void setSunDirection(const Vector3& direction);
-
- /**
- * Returns the spotlight.
- */
- const Spotlight* getSpotlight() const;
- Spotlight* getSpotlight();
-
- private:
- Spotlight spotlight;
- float unfocusedDistance;
- float focusedDistance;
- bool focused;
- Vector3 sunDirection;
- Tweener* tweener;
- Tween<float>* descentTween;
- Tween<float>* ascentTween;
- Colony* colony;
- };
-
- inline const Spotlight* Lens::getSpotlight() const
- {
- return &spotlight;
- }
-
- inline Spotlight* Lens::getSpotlight()
- {
- return &spotlight;
- }
-
- /**
- * The brush tool can paint pheromones on the terrain.
- */
- class Brush: public Tool
- {
- public:
- Brush(const Model* model);
- ~Brush();
-
- virtual void update(float dt);
-
- void press();
- void release();
-
- /**
- * Associates a colony with this brush.
- *
- * @param colony Colony with which to associate.
- */
- void setColony(Colony* colony);
-
- private:
- void paint(const Vector2& position, float radius);
-
- Pose* pose;
- float hoverDistance;
- bool descended;
- Vector3 oldPick;
-
- Tweener* tweener;
- Tween<float>* descentTween;
- Tween<float>* ascentTween;
- float tiltAngle;
- float targetTiltAngle;
- Vector3 tiltAxis;
- Vector3 targetTiltAxis;
- Colony* colony;
- };
-
- #endif // TOOL_HPP
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