- /*
- * Copyright (C) 2023 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_GAME_ATMOSPHERE_SYSTEM_HPP
- #define ANTKEEPER_GAME_ATMOSPHERE_SYSTEM_HPP
-
- #include "game/systems/updatable-system.hpp"
- #include <engine/entity/id.hpp>
- #include <engine/utility/fundamental-types.hpp>
- #include "game/components/atmosphere-component.hpp"
- #include <engine/render/passes/sky-pass.hpp>
-
-
- /**
- * Updates variables related to atmospheric scattering.
- */
- class atmosphere_system:
- public updatable_system
- {
- public:
- explicit atmosphere_system(entity::registry& registry);
- ~atmosphere_system();
-
- virtual void update(double t, double dt);
-
- /**
- * Sets the wavelengths of red, green, and blue light.
- *
- * @param wavelengths Vector containing the wavelengths of red (x), green (y), and blue (z) light, in meters.
- */
- void set_rgb_wavelengths(const double3& wavelengths);
-
- void set_sky_pass(::render::sky_pass* pass);
-
- /**
- * Sets the entity ID of the active atmosphere.
- *
- * @param entity_id Entity ID of the active atmosphere.
- */
- void set_active_atmosphere(entity::id entity_id);
-
- private:
- void update_atmosphere(entity::id entity_id);
- void update_sky_pass();
-
- void on_atmosphere_construct(entity::registry& registry, entity::id entity_id);
- void on_atmosphere_update(entity::registry& registry, entity::id entity_id);
- void on_atmosphere_destroy(entity::registry& registry, entity::id entity_id);
-
- entity::id active_atmosphere_eid;
- double3 rgb_wavelengths;
- double3 rgb_ozone_cross_sections;
- ::atmosphere_component* atmosphere_component;
- ::render::sky_pass* sky_pass;
- };
-
-
- #endif // ANTKEEPER_GAME_ATMOSPHERE_SYSTEM_HPP
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