💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_RENDER_PASS_HPP
  20. #define ANTKEEPER_RENDER_PASS_HPP
  21. #include "gl/rasterizer.hpp"
  22. #include "gl/framebuffer.hpp"
  23. #include "renderer/context.hpp"
  24. #include "renderer/queue.hpp"
  25. /**
  26. *
  27. */
  28. class render_pass
  29. {
  30. public:
  31. render_pass(gl::rasterizer* rasterizer, const gl::framebuffer* framebuffer);
  32. virtual ~render_pass();
  33. virtual void render(const render::context& ctx, render::queue& queue) const = 0;
  34. void set_enabled(bool enabled);
  35. bool is_enabled() const;
  36. protected:
  37. gl::rasterizer* rasterizer;
  38. const gl::framebuffer* framebuffer;
  39. private:
  40. bool enabled;
  41. };
  42. inline bool render_pass::is_enabled() const
  43. {
  44. return enabled;
  45. }
  46. #endif // ANTKEEPER_RENDER_PASS_HPP