💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2023 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_AI_NAVMESH_HPP
  20. #define ANTKEEPER_AI_NAVMESH_HPP
  21. #include <engine/math/vector.hpp>
  22. #include <engine/math/se3.hpp>
  23. #include <engine/geom/brep/brep-mesh.hpp>
  24. #include <engine/geom/primitives/point.hpp>
  25. #include <engine/geom/primitives/ray.hpp>
  26. #include <vector>
  27. namespace ai {
  28. struct navmesh_traversal
  29. {
  30. geom::brep_face* face;
  31. geom::brep_edge* edge;
  32. geom::point<float, 3> barycentric;
  33. geom::point<float, 3> cartesian;
  34. float remaining_distance;
  35. };
  36. /**
  37. *
  38. */
  39. [[nodiscard]] navmesh_traversal traverse_navmesh(const geom::brep_mesh& mesh, geom::brep_face* face, geom::ray<float, 3> ray, float distance);
  40. } // namespace ai
  41. #endif // ANTKEEPER_AI_NAVMESH_HPP