- /*
- * Copyright (C) 2023 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_RENDER_RENDERER_HPP
- #define ANTKEEPER_RENDER_RENDERER_HPP
-
- #include <engine/render/context.hpp>
- #include <engine/render/stages/culling-stage.hpp>
- #include <engine/render/stages/queue-stage.hpp>
- #include <engine/render/stages/light-probe-stage.hpp>
- #include <engine/scene/collection.hpp>
- #include <engine/gl/rasterizer.hpp>
- #include <engine/resources/resource-manager.hpp>
- #include <memory>
-
- namespace render {
-
- /**
- *
- */
- class renderer
- {
- public:
- /**
- * Constructs a renderer.
- *
- * @param rasterizer GL rasterizer.
- * @param resource_maanger Resource manager for loading shader templates.
- */
- renderer(gl::rasterizer& rasterizer, ::resource_manager& resource_manager);
-
- /**
- * Renders a collection of scene objects.
- *
- * @param t Current time, in seconds.
- * @param dt Timestep, in seconds.
- * @param alpha Subframe interpolation factor.
- * @param collection Collection of scene objects to render.
- */
- void render(float t, float dt, float alpha, scene::collection& collection);
-
- private:
- render::context m_ctx;
- std::unique_ptr<render::light_probe_stage> m_light_probe_stage;
- std::unique_ptr<render::culling_stage> m_culling_stage;
- std::unique_ptr<render::queue_stage> m_queue_stage;
- };
-
- } // namespace render
-
- #endif // ANTKEEPER_RENDER_RENDERER_HPP
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