💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

47 lines
1.4 KiB

  1. /*
  2. * Copyright (C) 2020 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_RENDER_CONTEXT_HPP
  20. #define ANTKEEPER_RENDER_CONTEXT_HPP
  21. #include "renderer/render-operation.hpp"
  22. #include "geometry/plane.hpp"
  23. #include "geometry/bounding-volume.hpp"
  24. #include "utility/fundamental-types.hpp"
  25. #include <list>
  26. class camera;
  27. class scene;
  28. struct render_context
  29. {
  30. const camera* camera;
  31. math::transform<float> camera_transform;
  32. float3 camera_forward;
  33. float3 camera_up;
  34. const bounding_volume<float>* camera_culling_volume;
  35. plane<float> clip_near;
  36. const scene* scene;
  37. std::list<render_operation> operations;
  38. float alpha;
  39. };
  40. #endif // ANTKEEPER_RENDER_CONTEXT_HPP