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- /*
- * Copyright (C) 2017-2019 Christopher J. Howard
- *
- * This file is part of Antkeeper Source Code.
- *
- * Antkeeper Source Code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper Source Code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef PARTICLE_SYSTEM_HPP
- #define PARTICLE_SYSTEM_HPP
-
- #include "../components/model-component.hpp"
- #include "../components/transform-component.hpp"
- #include "../entity-group.hpp"
- #include "../system.hpp"
-
- #include <emergent/emergent.hpp>
- using namespace Emergent;
-
- #include <stack>
-
- class ParticleSystem:
- public System
- {
- public:
- ParticleSystem(ComponentManager* componentManager);
- ~ParticleSystem();
-
- void setMaterial(Material* material);
-
- void setParticleCount(std::size_t count);
- void setDirection(const Vector3& direction);
- void setLifeTime(float time);
- void setEmissionRate(float frequency);
-
- const BillboardBatch* getBillboardBatch() const;
- BillboardBatch* getBillboardBatch();
-
- void resize(std::size_t count);
- virtual void update(float t, float dt);
-
- void emit(const Vector3& position);
-
- private:
- struct Particle
- {
- Vector3 translation;
- float size;
- float life;
- float speed;
- Vector3 direction;
- };
-
- BillboardBatch batch;
- BillboardBatch::Range* range;
-
- Material* material;
- std::vector<Particle> particles;
- Vector3 direction;
- float lifeTime;
- float emissionRate;
- std::stack<std::size_t> stack;
- };
-
- inline const BillboardBatch* ParticleSystem::getBillboardBatch() const
- {
- return &batch;
- }
-
- inline BillboardBatch* ParticleSystem::getBillboardBatch()
- {
- return &batch;
- }
-
- #endif // PARTICLE_SYSTEM_HPP
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