/*
* Copyright (C) 2017-2019 Christopher J. Howard
*
* This file is part of Antkeeper Source Code.
*
* Antkeeper Source Code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper Source Code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper Source Code. If not, see .
*/
#ifndef PARTICLE_SYSTEM_HPP
#define PARTICLE_SYSTEM_HPP
#include "../components/model-component.hpp"
#include "../components/transform-component.hpp"
#include "../entity-group.hpp"
#include "../system.hpp"
#include
using namespace Emergent;
#include
class ParticleSystem:
public System
{
public:
ParticleSystem(ComponentManager* componentManager);
~ParticleSystem();
void setMaterial(Material* material);
void setParticleCount(std::size_t count);
void setDirection(const Vector3& direction);
void setLifeTime(float time);
void setEmissionRate(float frequency);
const BillboardBatch* getBillboardBatch() const;
BillboardBatch* getBillboardBatch();
void resize(std::size_t count);
virtual void update(float t, float dt);
void emit(const Vector3& position);
private:
struct Particle
{
Vector3 translation;
float size;
float life;
float speed;
Vector3 direction;
};
BillboardBatch batch;
BillboardBatch::Range* range;
Material* material;
std::vector particles;
Vector3 direction;
float lifeTime;
float emissionRate;
std::stack stack;
};
inline const BillboardBatch* ParticleSystem::getBillboardBatch() const
{
return &batch;
}
inline BillboardBatch* ParticleSystem::getBillboardBatch()
{
return &batch;
}
#endif // PARTICLE_SYSTEM_HPP