💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2017-2019 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper Source Code.
  5. *
  6. * Antkeeper Source Code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper Source Code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef TERRAIN_PATCH_COMPONENT_HPP
  20. #define TERRAIN_PATCH_COMPONENT_HPP
  21. #include "../component.hpp"
  22. #include "component-type.hpp"
  23. #include <tuple>
  24. class TerrainPatchComponent: public Component<ComponentType::TERRAIN_PATCH>
  25. {
  26. public:
  27. virtual ComponentBase* clone() const;
  28. // Number of terrain mesh subdivisions (at LOD 0)
  29. int subdivisions;
  30. // Position in integer terrain coordinates
  31. std::tuple<int, int> position;
  32. };
  33. #endif // TERRAIN_PATCH_COMPONENT_HPP