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- /*
- * Copyright (C) 2017 Christopher J. Howard
- *
- * This file is part of Antkeeper Source Code.
- *
- * Antkeeper Source Code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper Source Code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef CONFIGURATION_HPP
- #define CONFIGURATION_HPP
-
- #include <emergent/emergent.hpp>
- using namespace Emergent;
-
- #define ANTKEEPER_VERSION_MAJOR @ANTKEEPER_VERSION_MAJOR@
- #define ANTKEEPER_VERSION_MINOR @ANTKEEPER_VERSION_MINOR@
- #define ANTKEEPER_VERSION_PATCH @ANTKEEPER_VERSION_PATCH@
- #define ANTKEEPER_VERSION_STRING "@ANTKEEPER_VERSION@"
- #cmakedefine ANTKEEPER_DEBUG
-
- // Terrain dimensions
- const float ANTKEEPER_TERRAIN_WIDTH = 100.0f;
- const float ANTKEEPER_TERRAIN_BASE_HEIGHT = 35.7f;
- const float ANTKEEPER_TERRAIN_DEPTH = ANTKEEPER_TERRAIN_WIDTH;
- const float ANTKEEPER_OCTREE_PADDING = 5.0f;
-
- // UI
- const int ANTKEEPER_UI_LAYER_LOADING = 40;
- const int ANTKEEPER_UI_LAYER_BLACKOUT = 30;
- const int ANTKEEPER_UI_LAYER_MENU = 20;
- const int ANTKEEPER_UI_LAYER_DARKEN = 10;
- const int ANTKEEPER_UI_LAYER_HUD = 0;
-
- const float WORLD_WIDTH = 100.0f; // cm
- const float WORLD_HEIGHT = 100.0f; // cm
- const float FRAMES_PER_SECOND = 60.0f;
- const float TIMESTEP = 1.0f / FRAMES_PER_SECOND;
- const float PHEROMONE_MATRIX_RESOLUTION = 5.12f;
- const int PHEROMONE_MATRIX_COLUMNS = (int)(WORLD_WIDTH * PHEROMONE_MATRIX_RESOLUTION);
- const int PHEROMONE_MATRIX_ROWS = (int)(WORLD_HEIGHT * PHEROMONE_MATRIX_RESOLUTION);
- const Vector2 WORLD_BOUNDS_MIN = Vector2(-WORLD_WIDTH * 0.5f, -WORLD_HEIGHT * 0.5f);
- const Vector2 WORLD_BOUNDS_MAX = Vector2(WORLD_WIDTH * 0.5f, WORLD_HEIGHT * 0.5f);
- const float BRUSH_RADIUS = 0.5f;
- const float EVAPORATION_FACTOR = 0.99925f;
- const float DIFFUSIONS_PER_SECOND = 4.0f;
- const int DIFFUSION_FRAME = static_cast<int>(FRAMES_PER_SECOND / DIFFUSIONS_PER_SECOND);
- const float HOMING_PHEROMONE_COLOR[] = {0.55f, 0.55f, 0.00f, 0.0f}; // CMYK
- const float RECRUITMENT_PHEROMONE_COLOR[] = {0.00f, 0.55f, 0.55f, 0.0f}; // CMYK
- const float ALARM_PHEROMONE_COLOR[] = {0.00f, 0.00f, 1.00f, 0.0f}; // CMYK
-
- #endif // CONFIGURATION_HPP
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