💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2023 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_GAME_SPAWN_HPP
  20. #define ANTKEEPER_GAME_SPAWN_HPP
  21. #include "game/game.hpp"
  22. #include "game/ant/ant-genome.hpp"
  23. #include <engine/math/vector.hpp>
  24. /**
  25. * Spawns an ant egg.
  26. *
  27. * @param ctx Game context.
  28. * @param genome Ant genome.
  29. * @param fertilized Whether the egg has been fertilized.
  30. * @param position Position at which to spawn an egg.
  31. *
  32. * @return Entity ID of the spawned ant egg.
  33. */
  34. entity::id spawn_ant_egg(::game& ctx, const ant_genome& genome, bool fertilized, const math::fvec3& position);
  35. /**
  36. * Spawns an ant larva.
  37. *
  38. * @param ctx Game context.
  39. * @param genome Ant genome.
  40. * @param position Position at which to spawn an larva.
  41. *
  42. * @return Entity ID of the spawned ant larva.
  43. */
  44. entity::id spawn_ant_larva(::game& ctx, const ant_genome& genome, const math::fvec3& position);
  45. /**
  46. * Spawns a worker ant.
  47. *
  48. * @param ctx Game context.
  49. * @param genome Ant genome.
  50. * @param position Position at which to spawn a worker ant.
  51. *
  52. * @return Entity ID of the spawned worker ant.
  53. */
  54. entity::id spawn_worker_ant(::game& ctx, const ant_genome& genome, const math::fvec3& position);
  55. #endif // ANTKEEPER_GAME_SPAWN_HPP