- /*
- * Copyright (C) 2023 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_GAME_SETTINGS_HPP
- #define ANTKEEPER_GAME_SETTINGS_HPP
-
- #include "game/game.hpp"
- #include <engine/debug/log.hpp>
-
-
- /**
- * Reads a setting if found, inserts a setting if not found, and overwrites a setting if a type mismatch occurs.
- *
- * @tparam T Setting value type.
- *
- * @param[in] ctx Game context.
- * @param[in] key Setting key.
- * @param[in,out] Setting value.
- *
- * @return `true` if the setting was read, `false` if the setting was written.
- */
- template <class T>
- bool read_or_write_setting(::game& ctx, hash::fnv1a32_t key, T& value)
- {
- if (auto i = ctx.settings->find(key); i != ctx.settings->end())
- {
- try
- {
- value = std::any_cast<T>(i->second);
- }
- catch (const std::bad_any_cast&)
- {
- debug::log_error("Setting type mismatch ({:x}={})", key.value, value);
- i->second = value;
- return false;
- }
- }
- else
- {
- debug::log_trace("Setting key not found ({:x}={})", key.value, value);
- (*ctx.settings)[key] = value;
- return false;
- }
-
- return true;
- }
-
-
- #endif // ANTKEEPER_GAME_SETTINGS_HPP
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