- /*
- * Copyright (C) 2023 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include "game/load.hpp"
- #include <engine/debug/log.hpp>
- #include <engine/utility/json.hpp>
- #include <engine/resources/resource-manager.hpp>
-
- namespace load {
-
- void colony(::game& ctx, const std::filesystem::path& path)
- {
- // const std::string path_string = path.string();
-
- // debug::log_trace("Loading colony from \"{}\"...", path_string);
- // try
- // {
- // json* data = ctx.resource_manager->load<json>(path);
-
- // debug::log_trace("Loaded colony from \"{}\"", path_string);
- // }
- // catch (...)
- // {
- // debug::log_error("Failed to load colony from \"{}\"", path_string);
- // }
- }
-
- } // namespace load
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