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#include "config.h"
#include <stdexcept>
#include "AL/al.h"
#include "AL/efx.h"
#include "alc/effects/base.h"
#include "aloptional.h"
#include "core/logging.h"
#include "effects.h"
#ifdef ALSOFT_EAX
#include <cassert>
#include "alnumeric.h"
#include "al/eax_exception.h"
#include "al/eax_utils.h"
#endif // ALSOFT_EAX
namespace {
static_assert(ChorusMaxDelay >= AL_CHORUS_MAX_DELAY, "Chorus max delay too small");
static_assert(FlangerMaxDelay >= AL_FLANGER_MAX_DELAY, "Flanger max delay too small");
static_assert(AL_CHORUS_WAVEFORM_SINUSOID == AL_FLANGER_WAVEFORM_SINUSOID, "Chorus/Flanger waveform value mismatch");
static_assert(AL_CHORUS_WAVEFORM_TRIANGLE == AL_FLANGER_WAVEFORM_TRIANGLE, "Chorus/Flanger waveform value mismatch");
inline al::optional<ChorusWaveform> WaveformFromEnum(ALenum type)
{
switch(type)
{
case AL_CHORUS_WAVEFORM_SINUSOID: return al::make_optional(ChorusWaveform::Sinusoid);
case AL_CHORUS_WAVEFORM_TRIANGLE: return al::make_optional(ChorusWaveform::Triangle);
}
return al::nullopt;
}
inline ALenum EnumFromWaveform(ChorusWaveform type)
{
switch(type)
{
case ChorusWaveform::Sinusoid: return AL_CHORUS_WAVEFORM_SINUSOID;
case ChorusWaveform::Triangle: return AL_CHORUS_WAVEFORM_TRIANGLE;
}
throw std::runtime_error{"Invalid chorus waveform: "+std::to_string(static_cast<int>(type))};
}
void Chorus_setParami(EffectProps *props, ALenum param, int val)
{
switch(param)
{
case AL_CHORUS_WAVEFORM:
if(auto formopt = WaveformFromEnum(val))
props->Chorus.Waveform = *formopt;
else
throw effect_exception{AL_INVALID_VALUE, "Invalid chorus waveform: 0x%04x", val};
break;
case AL_CHORUS_PHASE:
if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE))
throw effect_exception{AL_INVALID_VALUE, "Chorus phase out of range: %d", val};
props->Chorus.Phase = val;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param};
}
}
void Chorus_setParamiv(EffectProps *props, ALenum param, const int *vals)
{ Chorus_setParami(props, param, vals[0]); }
void Chorus_setParamf(EffectProps *props, ALenum param, float val)
{
switch(param)
{
case AL_CHORUS_RATE:
if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE))
throw effect_exception{AL_INVALID_VALUE, "Chorus rate out of range: %f", val};
props->Chorus.Rate = val;
break;
case AL_CHORUS_DEPTH:
if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH))
throw effect_exception{AL_INVALID_VALUE, "Chorus depth out of range: %f", val};
props->Chorus.Depth = val;
break;
case AL_CHORUS_FEEDBACK:
if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK))
throw effect_exception{AL_INVALID_VALUE, "Chorus feedback out of range: %f", val};
props->Chorus.Feedback = val;
break;
case AL_CHORUS_DELAY:
if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY))
throw effect_exception{AL_INVALID_VALUE, "Chorus delay out of range: %f", val};
props->Chorus.Delay = val;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param};
}
}
void Chorus_setParamfv(EffectProps *props, ALenum param, const float *vals)
{ Chorus_setParamf(props, param, vals[0]); }
void Chorus_getParami(const EffectProps *props, ALenum param, int *val)
{
switch(param)
{
case AL_CHORUS_WAVEFORM:
*val = EnumFromWaveform(props->Chorus.Waveform);
break;
case AL_CHORUS_PHASE:
*val = props->Chorus.Phase;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param};
}
}
void Chorus_getParamiv(const EffectProps *props, ALenum param, int *vals)
{ Chorus_getParami(props, param, vals); }
void Chorus_getParamf(const EffectProps *props, ALenum param, float *val)
{
switch(param)
{
case AL_CHORUS_RATE:
*val = props->Chorus.Rate;
break;
case AL_CHORUS_DEPTH:
*val = props->Chorus.Depth;
break;
case AL_CHORUS_FEEDBACK:
*val = props->Chorus.Feedback;
break;
case AL_CHORUS_DELAY:
*val = props->Chorus.Delay;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param};
}
}
void Chorus_getParamfv(const EffectProps *props, ALenum param, float *vals)
{ Chorus_getParamf(props, param, vals); }
const EffectProps genDefaultChorusProps() noexcept
{
EffectProps props{};
props.Chorus.Waveform = *WaveformFromEnum(AL_CHORUS_DEFAULT_WAVEFORM);
props.Chorus.Phase = AL_CHORUS_DEFAULT_PHASE;
props.Chorus.Rate = AL_CHORUS_DEFAULT_RATE;
props.Chorus.Depth = AL_CHORUS_DEFAULT_DEPTH;
props.Chorus.Feedback = AL_CHORUS_DEFAULT_FEEDBACK;
props.Chorus.Delay = AL_CHORUS_DEFAULT_DELAY;
return props;
}
void Flanger_setParami(EffectProps *props, ALenum param, int val)
{
switch(param)
{
case AL_FLANGER_WAVEFORM:
if(auto formopt = WaveformFromEnum(val))
props->Chorus.Waveform = *formopt;
else
throw effect_exception{AL_INVALID_VALUE, "Invalid flanger waveform: 0x%04x", val};
break;
case AL_FLANGER_PHASE:
if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE))
throw effect_exception{AL_INVALID_VALUE, "Flanger phase out of range: %d", val};
props->Chorus.Phase = val;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param};
}
}
void Flanger_setParamiv(EffectProps *props, ALenum param, const int *vals)
{ Flanger_setParami(props, param, vals[0]); }
void Flanger_setParamf(EffectProps *props, ALenum param, float val)
{
switch(param)
{
case AL_FLANGER_RATE:
if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE))
throw effect_exception{AL_INVALID_VALUE, "Flanger rate out of range: %f", val};
props->Chorus.Rate = val;
break;
case AL_FLANGER_DEPTH:
if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH))
throw effect_exception{AL_INVALID_VALUE, "Flanger depth out of range: %f", val};
props->Chorus.Depth = val;
break;
case AL_FLANGER_FEEDBACK:
if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK))
throw effect_exception{AL_INVALID_VALUE, "Flanger feedback out of range: %f", val};
props->Chorus.Feedback = val;
break;
case AL_FLANGER_DELAY:
if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY))
throw effect_exception{AL_INVALID_VALUE, "Flanger delay out of range: %f", val};
props->Chorus.Delay = val;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param};
}
}
void Flanger_setParamfv(EffectProps *props, ALenum param, const float *vals)
{ Flanger_setParamf(props, param, vals[0]); }
void Flanger_getParami(const EffectProps *props, ALenum param, int *val)
{
switch(param)
{
case AL_FLANGER_WAVEFORM:
*val = EnumFromWaveform(props->Chorus.Waveform);
break;
case AL_FLANGER_PHASE:
*val = props->Chorus.Phase;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param};
}
}
void Flanger_getParamiv(const EffectProps *props, ALenum param, int *vals)
{ Flanger_getParami(props, param, vals); }
void Flanger_getParamf(const EffectProps *props, ALenum param, float *val)
{
switch(param)
{
case AL_FLANGER_RATE:
*val = props->Chorus.Rate;
break;
case AL_FLANGER_DEPTH:
*val = props->Chorus.Depth;
break;
case AL_FLANGER_FEEDBACK:
*val = props->Chorus.Feedback;
break;
case AL_FLANGER_DELAY:
*val = props->Chorus.Delay;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param};
}
}
void Flanger_getParamfv(const EffectProps *props, ALenum param, float *vals)
{ Flanger_getParamf(props, param, vals); }
EffectProps genDefaultFlangerProps() noexcept
{
EffectProps props{};
props.Chorus.Waveform = *WaveformFromEnum(AL_FLANGER_DEFAULT_WAVEFORM);
props.Chorus.Phase = AL_FLANGER_DEFAULT_PHASE;
props.Chorus.Rate = AL_FLANGER_DEFAULT_RATE;
props.Chorus.Depth = AL_FLANGER_DEFAULT_DEPTH;
props.Chorus.Feedback = AL_FLANGER_DEFAULT_FEEDBACK;
props.Chorus.Delay = AL_FLANGER_DEFAULT_DELAY;
return props;
}
} // namespace
DEFINE_ALEFFECT_VTABLE(Chorus);
const EffectProps ChorusEffectProps{genDefaultChorusProps()};
DEFINE_ALEFFECT_VTABLE(Flanger);
const EffectProps FlangerEffectProps{genDefaultFlangerProps()};
#ifdef ALSOFT_EAX
namespace {
void eax_set_efx_waveform(
ALenum waveform,
EffectProps& al_effect_props)
{
const auto efx_waveform = WaveformFromEnum(waveform);
assert(efx_waveform.has_value());
al_effect_props.Chorus.Waveform = *efx_waveform;
}
void eax_set_efx_phase(
ALint phase,
EffectProps& al_effect_props)
{
al_effect_props.Chorus.Phase = phase;
}
void eax_set_efx_rate(
ALfloat rate,
EffectProps& al_effect_props)
{
al_effect_props.Chorus.Rate = rate;
}
void eax_set_efx_depth(
ALfloat depth,
EffectProps& al_effect_props)
{
al_effect_props.Chorus.Depth = depth;
}
void eax_set_efx_feedback(
ALfloat feedback,
EffectProps& al_effect_props)
{
al_effect_props.Chorus.Feedback = feedback;
}
void eax_set_efx_delay(
ALfloat delay,
EffectProps& al_effect_props)
{
al_effect_props.Chorus.Delay = delay;
}
using EaxChorusEffectDirtyFlagsValue = std::uint_least8_t;
struct EaxChorusEffectDirtyFlags
{
using EaxIsBitFieldStruct = bool;
EaxChorusEffectDirtyFlagsValue ulWaveform : 1;
EaxChorusEffectDirtyFlagsValue lPhase : 1;
EaxChorusEffectDirtyFlagsValue flRate : 1;
EaxChorusEffectDirtyFlagsValue flDepth : 1;
EaxChorusEffectDirtyFlagsValue flFeedback : 1;
EaxChorusEffectDirtyFlagsValue flDelay : 1;
}; // EaxChorusEffectDirtyFlags
class EaxChorusEffect final :
public EaxEffect
{
public:
EaxChorusEffect();
void dispatch(const EaxEaxCall& eax_call) override;
// [[nodiscard]]
bool apply_deferred() override;
private:
EAXCHORUSPROPERTIES eax_{};
EAXCHORUSPROPERTIES eax_d_{};
EaxChorusEffectDirtyFlags eax_dirty_flags_{};
void set_eax_defaults() noexcept;
void set_efx_waveform();
void set_efx_phase();
void set_efx_rate();
void set_efx_depth();
void set_efx_feedback();
void set_efx_delay();
void set_efx_defaults();
void get(const EaxEaxCall& eax_call);
void validate_waveform(unsigned long ulWaveform);
void validate_phase(long lPhase);
void validate_rate(float flRate);
void validate_depth(float flDepth);
void validate_feedback(float flFeedback);
void validate_delay(float flDelay);
void validate_all(const EAXCHORUSPROPERTIES& eax_all);
void defer_waveform(unsigned long ulWaveform);
void defer_phase(long lPhase);
void defer_rate(float flRate);
void defer_depth(float flDepth);
void defer_feedback(float flFeedback);
void defer_delay(float flDelay);
void defer_all(const EAXCHORUSPROPERTIES& eax_all);
void defer_waveform(const EaxEaxCall& eax_call);
void defer_phase(const EaxEaxCall& eax_call);
void defer_rate(const EaxEaxCall& eax_call);
void defer_depth(const EaxEaxCall& eax_call);
void defer_feedback(const EaxEaxCall& eax_call);
void defer_delay(const EaxEaxCall& eax_call);
void defer_all(const EaxEaxCall& eax_call);
void set(const EaxEaxCall& eax_call);
}; // EaxChorusEffect
class EaxChorusEffectException :
public EaxException
{
public:
explicit EaxChorusEffectException(
const char* message)
:
EaxException{"EAX_CHORUS_EFFECT", message}
{
}
}; // EaxChorusEffectException
EaxChorusEffect::EaxChorusEffect()
: EaxEffect{AL_EFFECT_CHORUS}
{
set_eax_defaults();
set_efx_defaults();
}
void EaxChorusEffect::dispatch(const EaxEaxCall& eax_call)
{
eax_call.is_get() ? get(eax_call) : set(eax_call);
}
void EaxChorusEffect::set_eax_defaults() noexcept
{
eax_.ulWaveform = EAXCHORUS_DEFAULTWAVEFORM;
eax_.lPhase = EAXCHORUS_DEFAULTPHASE;
eax_.flRate = EAXCHORUS_DEFAULTRATE;
eax_.flDepth = EAXCHORUS_DEFAULTDEPTH;
eax_.flFeedback = EAXCHORUS_DEFAULTFEEDBACK;
eax_.flDelay = EAXCHORUS_DEFAULTDELAY;
eax_d_ = eax_;
}
void EaxChorusEffect::set_efx_waveform()
{
const auto waveform = clamp(
static_cast<ALint>(eax_.ulWaveform),
AL_CHORUS_MIN_WAVEFORM,
AL_CHORUS_MAX_WAVEFORM);
eax_set_efx_waveform(waveform, al_effect_props_);
}
void EaxChorusEffect::set_efx_phase()
{
const auto phase = clamp(
static_cast<ALint>(eax_.lPhase),
AL_CHORUS_MIN_PHASE,
AL_CHORUS_MAX_PHASE);
eax_set_efx_phase(phase, al_effect_props_);
}
void EaxChorusEffect::set_efx_rate()
{
const auto rate = clamp(
eax_.flRate,
AL_CHORUS_MIN_RATE,
AL_CHORUS_MAX_RATE);
eax_set_efx_rate(rate, al_effect_props_);
}
void EaxChorusEffect::set_efx_depth()
{
const auto depth = clamp(
eax_.flDepth,
AL_CHORUS_MIN_DEPTH,
AL_CHORUS_MAX_DEPTH);
eax_set_efx_depth(depth, al_effect_props_);
}
void EaxChorusEffect::set_efx_feedback()
{
const auto feedback = clamp(
eax_.flFeedback,
AL_CHORUS_MIN_FEEDBACK,
AL_CHORUS_MAX_FEEDBACK);
eax_set_efx_feedback(feedback, al_effect_props_);
}
void EaxChorusEffect::set_efx_delay()
{
const auto delay = clamp(
eax_.flDelay,
AL_CHORUS_MIN_DELAY,
AL_CHORUS_MAX_DELAY);
eax_set_efx_delay(delay, al_effect_props_);
}
void EaxChorusEffect::set_efx_defaults()
{
set_efx_waveform();
set_efx_phase();
set_efx_rate();
set_efx_depth();
set_efx_feedback();
set_efx_delay();
}
void EaxChorusEffect::get(const EaxEaxCall& eax_call)
{
switch(eax_call.get_property_id())
{
case EAXCHORUS_NONE:
break;
case EAXCHORUS_ALLPARAMETERS:
eax_call.set_value<EaxChorusEffectException>(eax_);
break;
case EAXCHORUS_WAVEFORM:
eax_call.set_value<EaxChorusEffectException>(eax_.ulWaveform);
break;
case EAXCHORUS_PHASE:
eax_call.set_value<EaxChorusEffectException>(eax_.lPhase);
break;
case EAXCHORUS_RATE:
eax_call.set_value<EaxChorusEffectException>(eax_.flRate);
break;
case EAXCHORUS_DEPTH:
eax_call.set_value<EaxChorusEffectException>(eax_.flDepth);
break;
case EAXCHORUS_FEEDBACK:
eax_call.set_value<EaxChorusEffectException>(eax_.flFeedback);
break;
case EAXCHORUS_DELAY:
eax_call.set_value<EaxChorusEffectException>(eax_.flDelay);
break;
default:
throw EaxChorusEffectException{"Unsupported property id."};
}
}
void EaxChorusEffect::validate_waveform(
unsigned long ulWaveform)
{
eax_validate_range<EaxChorusEffectException>(
"Waveform",
ulWaveform,
EAXCHORUS_MINWAVEFORM,
EAXCHORUS_MAXWAVEFORM);
}
void EaxChorusEffect::validate_phase(
long lPhase)
{
eax_validate_range<EaxChorusEffectException>(
"Phase",
lPhase,
EAXCHORUS_MINPHASE,
EAXCHORUS_MAXPHASE);
}
void EaxChorusEffect::validate_rate(
float flRate)
{
eax_validate_range<EaxChorusEffectException>(
"Rate",
flRate,
EAXCHORUS_MINRATE,
EAXCHORUS_MAXRATE);
}
void EaxChorusEffect::validate_depth(
float flDepth)
{
eax_validate_range<EaxChorusEffectException>(
"Depth",
flDepth,
EAXCHORUS_MINDEPTH,
EAXCHORUS_MAXDEPTH);
}
void EaxChorusEffect::validate_feedback(
float flFeedback)
{
eax_validate_range<EaxChorusEffectException>(
"Feedback",
flFeedback,
EAXCHORUS_MINFEEDBACK,
EAXCHORUS_MAXFEEDBACK);
}
void EaxChorusEffect::validate_delay(
float flDelay)
{
eax_validate_range<EaxChorusEffectException>(
"Delay",
flDelay,
EAXCHORUS_MINDELAY,
EAXCHORUS_MAXDELAY);
}
void EaxChorusEffect::validate_all(
const EAXCHORUSPROPERTIES& eax_all)
{
validate_waveform(eax_all.ulWaveform);
validate_phase(eax_all.lPhase);
validate_rate(eax_all.flRate);
validate_depth(eax_all.flDepth);
validate_feedback(eax_all.flFeedback);
validate_delay(eax_all.flDelay);
}
void EaxChorusEffect::defer_waveform(
unsigned long ulWaveform)
{
eax_d_.ulWaveform = ulWaveform;
eax_dirty_flags_.ulWaveform = (eax_.ulWaveform != eax_d_.ulWaveform);
}
void EaxChorusEffect::defer_phase(
long lPhase)
{
eax_d_.lPhase = lPhase;
eax_dirty_flags_.lPhase = (eax_.lPhase != eax_d_.lPhase);
}
void EaxChorusEffect::defer_rate(
float flRate)
{
eax_d_.flRate = flRate;
eax_dirty_flags_.flRate = (eax_.flRate != eax_d_.flRate);
}
void EaxChorusEffect::defer_depth(
float flDepth)
{
eax_d_.flDepth = flDepth;
eax_dirty_flags_.flDepth = (eax_.flDepth != eax_d_.flDepth);
}
void EaxChorusEffect::defer_feedback(
float flFeedback)
{
eax_d_.flFeedback = flFeedback;
eax_dirty_flags_.flFeedback = (eax_.flFeedback != eax_d_.flFeedback);
}
void EaxChorusEffect::defer_delay(
float flDelay)
{
eax_d_.flDelay = flDelay;
eax_dirty_flags_.flDelay = (eax_.flDelay != eax_d_.flDelay);
}
void EaxChorusEffect::defer_all(
const EAXCHORUSPROPERTIES& eax_all)
{
defer_waveform(eax_all.ulWaveform);
defer_phase(eax_all.lPhase);
defer_rate(eax_all.flRate);
defer_depth(eax_all.flDepth);
defer_feedback(eax_all.flFeedback);
defer_delay(eax_all.flDelay);
}
void EaxChorusEffect::defer_waveform(
const EaxEaxCall& eax_call)
{
const auto& waveform =
eax_call.get_value<EaxChorusEffectException, const decltype(EAXCHORUSPROPERTIES::ulWaveform)>();
validate_waveform(waveform);
defer_waveform(waveform);
}
void EaxChorusEffect::defer_phase(
const EaxEaxCall& eax_call)
{
const auto& phase =
eax_call.get_value<EaxChorusEffectException, const decltype(EAXCHORUSPROPERTIES::lPhase)>();
validate_phase(phase);
defer_phase(phase);
}
void EaxChorusEffect::defer_rate(
const EaxEaxCall& eax_call)
{
const auto& rate =
eax_call.get_value<EaxChorusEffectException, const decltype(EAXCHORUSPROPERTIES::flRate)>();
validate_rate(rate);
defer_rate(rate);
}
void EaxChorusEffect::defer_depth(
const EaxEaxCall& eax_call)
{
const auto& depth =
eax_call.get_value<EaxChorusEffectException, const decltype(EAXCHORUSPROPERTIES::flDepth)>();
validate_depth(depth);
defer_depth(depth);
}
void EaxChorusEffect::defer_feedback(
const EaxEaxCall& eax_call)
{
const auto& feedback =
eax_call.get_value<EaxChorusEffectException, const decltype(EAXCHORUSPROPERTIES::flFeedback)>();
validate_feedback(feedback);
defer_feedback(feedback);
}
void EaxChorusEffect::defer_delay(
const EaxEaxCall& eax_call)
{
const auto& delay =
eax_call.get_value<EaxChorusEffectException, const decltype(EAXCHORUSPROPERTIES::flDelay)>();
validate_delay(delay);
defer_delay(delay);
}
void EaxChorusEffect::defer_all(
const EaxEaxCall& eax_call)
{
const auto& all =
eax_call.get_value<EaxChorusEffectException, const EAXCHORUSPROPERTIES>();
validate_all(all);
defer_all(all);
}
// [[nodiscard]]
bool EaxChorusEffect::apply_deferred()
{
if (eax_dirty_flags_ == EaxChorusEffectDirtyFlags{})
{
return false;
}
eax_ = eax_d_;
if (eax_dirty_flags_.ulWaveform)
{
set_efx_waveform();
}
if (eax_dirty_flags_.lPhase)
{
set_efx_phase();
}
if (eax_dirty_flags_.flRate)
{
set_efx_rate();
}
if (eax_dirty_flags_.flDepth)
{
set_efx_depth();
}
if (eax_dirty_flags_.flFeedback)
{
set_efx_feedback();
}
if (eax_dirty_flags_.flDelay)
{
set_efx_delay();
}
eax_dirty_flags_ = EaxChorusEffectDirtyFlags{};
return true;
}
void EaxChorusEffect::set(const EaxEaxCall& eax_call)
{
switch(eax_call.get_property_id())
{
case EAXCHORUS_NONE:
break;
case EAXCHORUS_ALLPARAMETERS:
defer_all(eax_call);
break;
case EAXCHORUS_WAVEFORM:
defer_waveform(eax_call);
break;
case EAXCHORUS_PHASE:
defer_phase(eax_call);
break;
case EAXCHORUS_RATE:
defer_rate(eax_call);
break;
case EAXCHORUS_DEPTH:
defer_depth(eax_call);
break;
case EAXCHORUS_FEEDBACK:
defer_feedback(eax_call);
break;
case EAXCHORUS_DELAY:
defer_delay(eax_call);
break;
default:
throw EaxChorusEffectException{"Unsupported property id."};
}
}
} // namespace
EaxEffectUPtr eax_create_eax_chorus_effect()
{
return std::make_unique<::EaxChorusEffect>();
}
namespace
{
using EaxFlangerEffectDirtyFlagsValue = std::uint_least8_t;
struct EaxFlangerEffectDirtyFlags
{
using EaxIsBitFieldStruct = bool;
EaxFlangerEffectDirtyFlagsValue ulWaveform : 1;
EaxFlangerEffectDirtyFlagsValue lPhase : 1;
EaxFlangerEffectDirtyFlagsValue flRate : 1;
EaxFlangerEffectDirtyFlagsValue flDepth : 1;
EaxFlangerEffectDirtyFlagsValue flFeedback : 1;
EaxFlangerEffectDirtyFlagsValue flDelay : 1;
}; // EaxFlangerEffectDirtyFlags
class EaxFlangerEffect final :
public EaxEffect
{
public:
EaxFlangerEffect();
void dispatch(const EaxEaxCall& eax_call) override;
// [[nodiscard]]
bool apply_deferred() override;
private:
EAXFLANGERPROPERTIES eax_{};
EAXFLANGERPROPERTIES eax_d_{};
EaxFlangerEffectDirtyFlags eax_dirty_flags_{};
void set_eax_defaults();
void set_efx_waveform();
void set_efx_phase();
void set_efx_rate();
void set_efx_depth();
void set_efx_feedback();
void set_efx_delay();
void set_efx_defaults();
void get(const EaxEaxCall& eax_call);
void validate_waveform(unsigned long ulWaveform);
void validate_phase(long lPhase);
void validate_rate(float flRate);
void validate_depth(float flDepth);
void validate_feedback(float flFeedback);
void validate_delay(float flDelay);
void validate_all(const EAXFLANGERPROPERTIES& all);
void defer_waveform(unsigned long ulWaveform);
void defer_phase(long lPhase);
void defer_rate(float flRate);
void defer_depth(float flDepth);
void defer_feedback(float flFeedback);
void defer_delay(float flDelay);
void defer_all(const EAXFLANGERPROPERTIES& all);
void defer_waveform(const EaxEaxCall& eax_call);
void defer_phase(const EaxEaxCall& eax_call);
void defer_rate(const EaxEaxCall& eax_call);
void defer_depth(const EaxEaxCall& eax_call);
void defer_feedback(const EaxEaxCall& eax_call);
void defer_delay(const EaxEaxCall& eax_call);
void defer_all(const EaxEaxCall& eax_call);
void set(const EaxEaxCall& eax_call);
}; // EaxFlangerEffect
class EaxFlangerEffectException :
public EaxException
{
public:
explicit EaxFlangerEffectException(
const char* message)
:
EaxException{"EAX_FLANGER_EFFECT", message}
{
}
}; // EaxFlangerEffectException
EaxFlangerEffect::EaxFlangerEffect()
: EaxEffect{AL_EFFECT_FLANGER}
{
set_eax_defaults();
set_efx_defaults();
}
void EaxFlangerEffect::dispatch(const EaxEaxCall& eax_call)
{
eax_call.is_get() ? get(eax_call) : set(eax_call);
}
void EaxFlangerEffect::set_eax_defaults()
{
eax_.ulWaveform = EAXFLANGER_DEFAULTWAVEFORM;
eax_.lPhase = EAXFLANGER_DEFAULTPHASE;
eax_.flRate = EAXFLANGER_DEFAULTRATE;
eax_.flDepth = EAXFLANGER_DEFAULTDEPTH;
eax_.flFeedback = EAXFLANGER_DEFAULTFEEDBACK;
eax_.flDelay = EAXFLANGER_DEFAULTDELAY;
eax_d_ = eax_;
}
void EaxFlangerEffect::set_efx_waveform()
{
const auto waveform = clamp(
static_cast<ALint>(eax_.ulWaveform),
AL_FLANGER_MIN_WAVEFORM,
AL_FLANGER_MAX_WAVEFORM);
eax_set_efx_waveform(waveform, al_effect_props_);
}
void EaxFlangerEffect::set_efx_phase()
{
const auto phase = clamp(
static_cast<ALint>(eax_.lPhase),
AL_FLANGER_MIN_PHASE,
AL_FLANGER_MAX_PHASE);
eax_set_efx_phase(phase, al_effect_props_);
}
void EaxFlangerEffect::set_efx_rate()
{
const auto rate = clamp(
eax_.flRate,
AL_FLANGER_MIN_RATE,
AL_FLANGER_MAX_RATE);
eax_set_efx_rate(rate, al_effect_props_);
}
void EaxFlangerEffect::set_efx_depth()
{
const auto depth = clamp(
eax_.flDepth,
AL_FLANGER_MIN_DEPTH,
AL_FLANGER_MAX_DEPTH);
eax_set_efx_depth(depth, al_effect_props_);
}
void EaxFlangerEffect::set_efx_feedback()
{
const auto feedback = clamp(
eax_.flFeedback,
AL_FLANGER_MIN_FEEDBACK,
AL_FLANGER_MAX_FEEDBACK);
eax_set_efx_feedback(feedback, al_effect_props_);
}
void EaxFlangerEffect::set_efx_delay()
{
const auto delay = clamp(
eax_.flDelay,
AL_FLANGER_MIN_DELAY,
AL_FLANGER_MAX_DELAY);
eax_set_efx_delay(delay, al_effect_props_);
}
void EaxFlangerEffect::set_efx_defaults()
{
set_efx_waveform();
set_efx_phase();
set_efx_rate();
set_efx_depth();
set_efx_feedback();
set_efx_delay();
}
void EaxFlangerEffect::get(const EaxEaxCall& eax_call)
{
switch(eax_call.get_property_id())
{
case EAXFLANGER_NONE:
break;
case EAXFLANGER_ALLPARAMETERS:
eax_call.set_value<EaxFlangerEffectException>(eax_);
break;
case EAXFLANGER_WAVEFORM:
eax_call.set_value<EaxFlangerEffectException>(eax_.ulWaveform);
break;
case EAXFLANGER_PHASE:
eax_call.set_value<EaxFlangerEffectException>(eax_.lPhase);
break;
case EAXFLANGER_RATE:
eax_call.set_value<EaxFlangerEffectException>(eax_.flRate);
break;
case EAXFLANGER_DEPTH:
eax_call.set_value<EaxFlangerEffectException>(eax_.flDepth);
break;
case EAXFLANGER_FEEDBACK:
eax_call.set_value<EaxFlangerEffectException>(eax_.flFeedback);
break;
case EAXFLANGER_DELAY:
eax_call.set_value<EaxFlangerEffectException>(eax_.flDelay);
break;
default:
throw EaxFlangerEffectException{"Unsupported property id."};
}
}
void EaxFlangerEffect::validate_waveform(
unsigned long ulWaveform)
{
eax_validate_range<EaxFlangerEffectException>(
"Waveform",
ulWaveform,
EAXFLANGER_MINWAVEFORM,
EAXFLANGER_MAXWAVEFORM);
}
void EaxFlangerEffect::validate_phase(
long lPhase)
{
eax_validate_range<EaxFlangerEffectException>(
"Phase",
lPhase,
EAXFLANGER_MINPHASE,
EAXFLANGER_MAXPHASE);
}
void EaxFlangerEffect::validate_rate(
float flRate)
{
eax_validate_range<EaxFlangerEffectException>(
"Rate",
flRate,
EAXFLANGER_MINRATE,
EAXFLANGER_MAXRATE);
}
void EaxFlangerEffect::validate_depth(
float flDepth)
{
eax_validate_range<EaxFlangerEffectException>(
"Depth",
flDepth,
EAXFLANGER_MINDEPTH,
EAXFLANGER_MAXDEPTH);
}
void EaxFlangerEffect::validate_feedback(
float flFeedback)
{
eax_validate_range<EaxFlangerEffectException>(
"Feedback",
flFeedback,
EAXFLANGER_MINFEEDBACK,
EAXFLANGER_MAXFEEDBACK);
}
void EaxFlangerEffect::validate_delay(
float flDelay)
{
eax_validate_range<EaxFlangerEffectException>(
"Delay",
flDelay,
EAXFLANGER_MINDELAY,
EAXFLANGER_MAXDELAY);
}
void EaxFlangerEffect::validate_all(
const EAXFLANGERPROPERTIES& all)
{
validate_waveform(all.ulWaveform);
validate_phase(all.lPhase);
validate_rate(all.flRate);
validate_depth(all.flDepth);
validate_feedback(all.flDelay);
validate_delay(all.flDelay);
}
void EaxFlangerEffect::defer_waveform(
unsigned long ulWaveform)
{
eax_d_.ulWaveform = ulWaveform;
eax_dirty_flags_.ulWaveform = (eax_.ulWaveform != eax_d_.ulWaveform);
}
void EaxFlangerEffect::defer_phase(
long lPhase)
{
eax_d_.lPhase = lPhase;
eax_dirty_flags_.lPhase = (eax_.lPhase != eax_d_.lPhase);
}
void EaxFlangerEffect::defer_rate(
float flRate)
{
eax_d_.flRate = flRate;
eax_dirty_flags_.flRate = (eax_.flRate != eax_d_.flRate);
}
void EaxFlangerEffect::defer_depth(
float flDepth)
{
eax_d_.flDepth = flDepth;
eax_dirty_flags_.flDepth = (eax_.flDepth != eax_d_.flDepth);
}
void EaxFlangerEffect::defer_feedback(
float flFeedback)
{
eax_d_.flFeedback = flFeedback;
eax_dirty_flags_.flFeedback = (eax_.flFeedback != eax_d_.flFeedback);
}
void EaxFlangerEffect::defer_delay(
float flDelay)
{
eax_d_.flDelay = flDelay;
eax_dirty_flags_.flDelay = (eax_.flDelay != eax_d_.flDelay);
}
void EaxFlangerEffect::defer_all(
const EAXFLANGERPROPERTIES& all)
{
defer_waveform(all.ulWaveform);
defer_phase(all.lPhase);
defer_rate(all.flRate);
defer_depth(all.flDepth);
defer_feedback(all.flDelay);
defer_delay(all.flDelay);
}
void EaxFlangerEffect::defer_waveform(
const EaxEaxCall& eax_call)
{
const auto& waveform =
eax_call.get_value<EaxFlangerEffectException, const decltype(EAXFLANGERPROPERTIES::ulWaveform)>();
validate_waveform(waveform);
defer_waveform(waveform);
}
void EaxFlangerEffect::defer_phase(
const EaxEaxCall& eax_call)
{
const auto& phase =
eax_call.get_value<EaxFlangerEffectException, const decltype(EAXFLANGERPROPERTIES::lPhase)>();
validate_phase(phase);
defer_phase(phase);
}
void EaxFlangerEffect::defer_rate(
const EaxEaxCall& eax_call)
{
const auto& rate =
eax_call.get_value<EaxFlangerEffectException, const decltype(EAXFLANGERPROPERTIES::flRate)>();
validate_rate(rate);
defer_rate(rate);
}
void EaxFlangerEffect::defer_depth(
const EaxEaxCall& eax_call)
{
const auto& depth =
eax_call.get_value<EaxFlangerEffectException, const decltype(EAXFLANGERPROPERTIES::flDepth)>();
validate_depth(depth);
defer_depth(depth);
}
void EaxFlangerEffect::defer_feedback(
const EaxEaxCall& eax_call)
{
const auto& feedback =
eax_call.get_value<EaxFlangerEffectException, const decltype(EAXFLANGERPROPERTIES::flFeedback)>();
validate_feedback(feedback);
defer_feedback(feedback);
}
void EaxFlangerEffect::defer_delay(
const EaxEaxCall& eax_call)
{
const auto& delay =
eax_call.get_value<EaxFlangerEffectException, const decltype(EAXFLANGERPROPERTIES::flDelay)>();
validate_delay(delay);
defer_delay(delay);
}
void EaxFlangerEffect::defer_all(
const EaxEaxCall& eax_call)
{
const auto& all =
eax_call.get_value<EaxFlangerEffectException, const EAXFLANGERPROPERTIES>();
validate_all(all);
defer_all(all);
}
// [[nodiscard]]
bool EaxFlangerEffect::apply_deferred()
{
if (eax_dirty_flags_ == EaxFlangerEffectDirtyFlags{})
{
return false;
}
eax_ = eax_d_;
if (eax_dirty_flags_.ulWaveform)
{
set_efx_waveform();
}
if (eax_dirty_flags_.lPhase)
{
set_efx_phase();
}
if (eax_dirty_flags_.flRate)
{
set_efx_rate();
}
if (eax_dirty_flags_.flDepth)
{
set_efx_depth();
}
if (eax_dirty_flags_.flFeedback)
{
set_efx_feedback();
}
if (eax_dirty_flags_.flDelay)
{
set_efx_delay();
}
eax_dirty_flags_ = EaxFlangerEffectDirtyFlags{};
return true;
}
void EaxFlangerEffect::set(const EaxEaxCall& eax_call)
{
switch(eax_call.get_property_id())
{
case EAXFLANGER_NONE:
break;
case EAXFLANGER_ALLPARAMETERS:
defer_all(eax_call);
break;
case EAXFLANGER_WAVEFORM:
defer_waveform(eax_call);
break;
case EAXFLANGER_PHASE:
defer_phase(eax_call);
break;
case EAXFLANGER_RATE:
defer_rate(eax_call);
break;
case EAXFLANGER_DEPTH:
defer_depth(eax_call);
break;
case EAXFLANGER_FEEDBACK:
defer_feedback(eax_call);
break;
case EAXFLANGER_DELAY:
defer_delay(eax_call);
break;
default:
throw EaxFlangerEffectException{"Unsupported property id."};
}
}
} // namespace
EaxEffectUPtr eax_create_eax_flanger_effect()
{
return std::make_unique<EaxFlangerEffect>();
}
#endif // ALSOFT_EAX