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//
// EAX API.
//
// Based on headers `eax[2-5].h` included in Doom 3 source code:
// https://github.com/id-Software/DOOM-3/tree/master/neo/openal/include
//
#include "config.h"
#include <algorithm>
#include "al/eax_api.h"
const GUID DSPROPSETID_EAX_ReverbProperties =
{
0x4A4E6FC1,
0xC341,
0x11D1,
{0xB7, 0x3A, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}
};
const GUID DSPROPSETID_EAXBUFFER_ReverbProperties =
{
0x4A4E6FC0,
0xC341,
0x11D1,
{0xB7, 0x3A, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}
};
const GUID DSPROPSETID_EAX20_ListenerProperties =
{
0x306A6A8,
0xB224,
0x11D2,
{0x99, 0xE5, 0x00, 0x00, 0xE8, 0xD8, 0xC7, 0x22}
};
const GUID DSPROPSETID_EAX20_BufferProperties =
{
0x306A6A7,
0xB224,
0x11D2,
{0x99, 0xE5, 0x00, 0x00, 0xE8, 0xD8, 0xC7, 0x22}
};
const GUID DSPROPSETID_EAX30_ListenerProperties =
{
0xA8FA6882,
0xB476,
0x11D3,
{0xBD, 0xB9, 0x00, 0xC0, 0xF0, 0x2D, 0xDF, 0x87}
};
const GUID DSPROPSETID_EAX30_BufferProperties =
{
0xA8FA6881,
0xB476,
0x11D3,
{0xBD, 0xB9, 0x00, 0xC0, 0xF0, 0x2D, 0xDF, 0x87}
};
const GUID EAX_NULL_GUID =
{
0x00000000,
0x0000,
0x0000,
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
};
const GUID EAX_PrimaryFXSlotID =
{
0xF317866D,
0x924C,
0x450C,
{0x86, 0x1B, 0xE6, 0xDA, 0xA2, 0x5E, 0x7C, 0x20}
};
const GUID EAXPROPERTYID_EAX40_Context =
{
0x1D4870AD,
0xDEF,
0x43C0,
{0xA4, 0xC, 0x52, 0x36, 0x32, 0x29, 0x63, 0x42}
};
const GUID EAXPROPERTYID_EAX50_Context =
{
0x57E13437,
0xB932,
0x4AB2,
{0xB8, 0xBD, 0x52, 0x66, 0xC1, 0xA8, 0x87, 0xEE}
};
const GUID EAXPROPERTYID_EAX40_FXSlot0 =
{
0xC4D79F1E,
0xF1AC,
0x436B,
{0xA8, 0x1D, 0xA7, 0x38, 0xE7, 0x04, 0x54, 0x69}
};
const GUID EAXPROPERTYID_EAX50_FXSlot0 =
{
0x91F9590F,
0xC388,
0x407A,
{0x84, 0xB0, 0x1B, 0xAE, 0xE, 0xF7, 0x1A, 0xBC}
};
const GUID EAXPROPERTYID_EAX40_FXSlot1 =
{
0x8C00E96,
0x74BE,
0x4491,
{0x93, 0xAA, 0xE8, 0xAD, 0x35, 0xA4, 0x91, 0x17}
};
const GUID EAXPROPERTYID_EAX50_FXSlot1 =
{
0x8F5F7ACA,
0x9608,
0x4965,
{0x81, 0x37, 0x82, 0x13, 0xC7, 0xB9, 0xD9, 0xDE}
};
const GUID EAXPROPERTYID_EAX40_FXSlot2 =
{
0x1D433B88,
0xF0F6,
0x4637,
{0x91, 0x9F, 0x60, 0xE7, 0xE0, 0x6B, 0x5E, 0xDD}
};
const GUID EAXPROPERTYID_EAX50_FXSlot2 =
{
0x3C0F5252,
0x9834,
0x46F0,
{0xA1, 0xD8, 0x5B, 0x95, 0xC4, 0xA0, 0xA, 0x30}
};
const GUID EAXPROPERTYID_EAX40_FXSlot3 =
{
0xEFFF08EA,
0xC7D8,
0x44AB,
{0x93, 0xAD, 0x6D, 0xBD, 0x5F, 0x91, 0x00, 0x64}
};
const GUID EAXPROPERTYID_EAX50_FXSlot3 =
{
0xE2EB0EAA,
0xE806,
0x45E7,
{0x9F, 0x86, 0x06, 0xC1, 0x57, 0x1A, 0x6F, 0xA3}
};
const GUID EAXPROPERTYID_EAX40_Source =
{
0x1B86B823,
0x22DF,
0x4EAE,
{0x8B, 0x3C, 0x12, 0x78, 0xCE, 0x54, 0x42, 0x27}
};
const GUID EAXPROPERTYID_EAX50_Source =
{
0x5EDF82F0,
0x24A7,
0x4F38,
{0x8E, 0x64, 0x2F, 0x09, 0xCA, 0x05, 0xDE, 0xE1}
};
const GUID EAX_REVERB_EFFECT =
{
0xCF95C8F,
0xA3CC,
0x4849,
{0xB0, 0xB6, 0x83, 0x2E, 0xCC, 0x18, 0x22, 0xDF}
};
const GUID EAX_AGCCOMPRESSOR_EFFECT =
{
0xBFB7A01E,
0x7825,
0x4039,
{0x92, 0x7F, 0x03, 0xAA, 0xBD, 0xA0, 0xC5, 0x60}
};
const GUID EAX_AUTOWAH_EFFECT =
{
0xEC3130C0,
0xAC7A,
0x11D2,
{0x88, 0xDD, 0x00, 0xA0, 0x24, 0xD1, 0x3C, 0xE1}
};
const GUID EAX_CHORUS_EFFECT =
{
0xDE6D6FE0,
0xAC79,
0x11D2,
{0x88, 0xDD, 0x00, 0xA0, 0x24, 0xD1, 0x3C, 0xE1}
};
const GUID EAX_DISTORTION_EFFECT =
{
0x975A4CE0,
0xAC7E,
0x11D2,
{0x88, 0xDD, 0x00, 0xA0, 0x24, 0xD1, 0x3C, 0xE1}
};
const GUID EAX_ECHO_EFFECT =
{
0xE9F1BC0,
0xAC82,
0x11D2,
{0x88, 0xDD, 0x00, 0xA0, 0x24, 0xD1, 0x3C, 0xE1}
};
const GUID EAX_EQUALIZER_EFFECT =
{
0x65F94CE0,
0x9793,
0x11D3,
{0x93, 0x9D, 0x00, 0xC0, 0xF0, 0x2D, 0xD6, 0xF0}
};
const GUID EAX_FLANGER_EFFECT =
{
0xA70007C0,
0x7D2,
0x11D3,
{0x9B, 0x1E, 0x00, 0xA0, 0x24, 0xD1, 0x3C, 0xE1}
};
const GUID EAX_FREQUENCYSHIFTER_EFFECT =
{
0xDC3E1880,
0x9212,
0x11D3,
{0x93, 0x9D, 0x00, 0xC0, 0xF0, 0x2D, 0xD6, 0xF0}
};
const GUID EAX_VOCALMORPHER_EFFECT =
{
0xE41CF10C,
0x3383,
0x11D2,
{0x88, 0xDD, 0x00, 0xA0, 0x24, 0xD1, 0x3C, 0xE1}
};
const GUID EAX_PITCHSHIFTER_EFFECT =
{
0xE7905100,
0xAFB2,
0x11D2,
{0x88, 0xDD, 0x00, 0xA0, 0x24, 0xD1, 0x3C, 0xE1}
};
const GUID EAX_RINGMODULATOR_EFFECT =
{
0xB89FE60,
0xAFB5,
0x11D2,
{0x88, 0xDD, 0x00, 0xA0, 0x24, 0xD1, 0x3C, 0xE1}
};
bool operator==(
const EAX40CONTEXTPROPERTIES& lhs,
const EAX40CONTEXTPROPERTIES& rhs) noexcept
{
return
lhs.guidPrimaryFXSlotID == rhs.guidPrimaryFXSlotID &&
lhs.flDistanceFactor == rhs.flDistanceFactor &&
lhs.flAirAbsorptionHF == rhs.flAirAbsorptionHF &&
lhs.flHFReference == rhs.flHFReference;
}
bool operator==(
const EAX50CONTEXTPROPERTIES& lhs,
const EAX50CONTEXTPROPERTIES& rhs) noexcept
{
return
static_cast<const EAX40CONTEXTPROPERTIES&>(lhs) == static_cast<const EAX40CONTEXTPROPERTIES&>(rhs) &&
lhs.flMacroFXFactor == rhs.flMacroFXFactor;
}
const GUID EAXCONTEXT_DEFAULTPRIMARYFXSLOTID = EAXPROPERTYID_EAX40_FXSlot0;
bool operator==(
const EAX40FXSLOTPROPERTIES& lhs,
const EAX40FXSLOTPROPERTIES& rhs) noexcept
{
return
lhs.guidLoadEffect == rhs.guidLoadEffect &&
lhs.lVolume == rhs.lVolume &&
lhs.lLock == rhs.lLock &&
lhs.ulFlags == rhs.ulFlags;
}
bool operator==(
const EAX50FXSLOTPROPERTIES& lhs,
const EAX50FXSLOTPROPERTIES& rhs) noexcept
{
return
static_cast<const EAX40FXSLOTPROPERTIES&>(lhs) == static_cast<const EAX40FXSLOTPROPERTIES&>(rhs) &&
lhs.lOcclusion == rhs.lOcclusion &&
lhs.flOcclusionLFRatio == rhs.flOcclusionLFRatio;
}
const EAX50ACTIVEFXSLOTS EAX40SOURCE_DEFAULTACTIVEFXSLOTID = EAX50ACTIVEFXSLOTS
{{
EAX_NULL_GUID,
EAXPROPERTYID_EAX40_FXSlot0,
}};
bool operator==(
const EAX50ACTIVEFXSLOTS& lhs,
const EAX50ACTIVEFXSLOTS& rhs) noexcept
{
return std::equal(
std::cbegin(lhs.guidActiveFXSlots),
std::cend(lhs.guidActiveFXSlots),
std::begin(rhs.guidActiveFXSlots));
}
bool operator!=(
const EAX50ACTIVEFXSLOTS& lhs,
const EAX50ACTIVEFXSLOTS& rhs) noexcept
{
return !(lhs == rhs);
}
const EAX50ACTIVEFXSLOTS EAX50SOURCE_3DDEFAULTACTIVEFXSLOTID = EAX50ACTIVEFXSLOTS
{{
EAX_NULL_GUID,
EAX_PrimaryFXSlotID,
EAX_NULL_GUID,
EAX_NULL_GUID,
}};
const EAX50ACTIVEFXSLOTS EAX50SOURCE_2DDEFAULTACTIVEFXSLOTID = EAX50ACTIVEFXSLOTS
{{
EAX_NULL_GUID,
EAX_NULL_GUID,
EAX_NULL_GUID,
EAX_NULL_GUID,
}};
bool operator==(
const EAXREVERBPROPERTIES& lhs,
const EAXREVERBPROPERTIES& rhs) noexcept
{
return
lhs.ulEnvironment == rhs.ulEnvironment &&
lhs.flEnvironmentSize == rhs.flEnvironmentSize &&
lhs.flEnvironmentDiffusion == rhs.flEnvironmentDiffusion &&
lhs.lRoom == rhs.lRoom &&
lhs.lRoomHF == rhs.lRoomHF &&
lhs.lRoomLF == rhs.lRoomLF &&
lhs.flDecayTime == rhs.flDecayTime &&
lhs.flDecayHFRatio == rhs.flDecayHFRatio &&
lhs.flDecayLFRatio == rhs.flDecayLFRatio &&
lhs.lReflections == rhs.lReflections &&
lhs.flReflectionsDelay == rhs.flReflectionsDelay &&
lhs.vReflectionsPan == rhs.vReflectionsPan &&
lhs.lReverb == rhs.lReverb &&
lhs.flReverbDelay == rhs.flReverbDelay &&
lhs.vReverbPan == rhs.vReverbPan &&
lhs.flEchoTime == rhs.flEchoTime &&
lhs.flEchoDepth == rhs.flEchoDepth &&
lhs.flModulationTime == rhs.flModulationTime &&
lhs.flModulationDepth == rhs.flModulationDepth &&
lhs.flAirAbsorptionHF == rhs.flAirAbsorptionHF &&
lhs.flHFReference == rhs.flHFReference &&
lhs.flLFReference == rhs.flLFReference &&
lhs.flRoomRolloffFactor == rhs.flRoomRolloffFactor &&
lhs.ulFlags == rhs.ulFlags;
}
bool operator!=(
const EAXREVERBPROPERTIES& lhs,
const EAXREVERBPROPERTIES& rhs) noexcept
{
return !(lhs == rhs);
}
namespace {
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_GENERIC =
{
EAXREVERB_DEFAULTENVIRONMENT,
EAXREVERB_DEFAULTENVIRONMENTSIZE,
EAXREVERB_DEFAULTENVIRONMENTDIFFUSION,
EAXREVERB_DEFAULTROOM,
EAXREVERB_DEFAULTROOMHF,
EAXREVERB_DEFAULTROOMLF,
EAXREVERB_DEFAULTDECAYTIME,
EAXREVERB_DEFAULTDECAYHFRATIO,
EAXREVERB_DEFAULTDECAYLFRATIO,
EAXREVERB_DEFAULTREFLECTIONS,
EAXREVERB_DEFAULTREFLECTIONSDELAY,
EAXREVERB_DEFAULTREFLECTIONSPAN,
EAXREVERB_DEFAULTREVERB,
EAXREVERB_DEFAULTREVERBDELAY,
EAXREVERB_DEFAULTREVERBPAN,
EAXREVERB_DEFAULTECHOTIME,
EAXREVERB_DEFAULTECHODEPTH,
EAXREVERB_DEFAULTMODULATIONTIME,
EAXREVERB_DEFAULTMODULATIONDEPTH,
EAXREVERB_DEFAULTAIRABSORPTIONHF,
EAXREVERB_DEFAULTHFREFERENCE,
EAXREVERB_DEFAULTLFREFERENCE,
EAXREVERB_DEFAULTROOMROLLOFFFACTOR,
EAXREVERB_DEFAULTFLAGS,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_PADDEDCELL =
{
EAX_ENVIRONMENT_PADDEDCELL,
1.4F,
1.0F,
-1'000L,
-6'000L,
0L,
0.17F,
0.10F,
1.0F,
-1'204L,
0.001F,
EAXVECTOR{},
207L,
0.002F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_ROOM =
{
EAX_ENVIRONMENT_ROOM,
1.9F,
1.0F,
-1'000L,
-454L,
0L,
0.40F,
0.83F,
1.0F,
-1'646L,
0.002F,
EAXVECTOR{},
53L,
0.003F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_BATHROOM =
{
EAX_ENVIRONMENT_BATHROOM,
1.4F,
1.0F,
-1'000L,
-1'200L,
0L,
1.49F,
0.54F,
1.0F,
-370L,
0.007F,
EAXVECTOR{},
1'030L,
0.011F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_LIVINGROOM =
{
EAX_ENVIRONMENT_LIVINGROOM,
2.5F,
1.0F,
-1'000L,
-6'000L,
0L,
0.50F,
0.10F,
1.0F,
-1'376,
0.003F,
EAXVECTOR{},
-1'104L,
0.004F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_STONEROOM =
{
EAX_ENVIRONMENT_STONEROOM,
11.6F,
1.0F,
-1'000L,
-300L,
0L,
2.31F,
0.64F,
1.0F,
-711L,
0.012F,
EAXVECTOR{},
83L,
0.017F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_AUDITORIUM =
{
EAX_ENVIRONMENT_AUDITORIUM,
21.6F,
1.0F,
-1'000L,
-476L,
0L,
4.32F,
0.59F,
1.0F,
-789L,
0.020F,
EAXVECTOR{},
-289L,
0.030F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_CONCERTHALL =
{
EAX_ENVIRONMENT_CONCERTHALL,
19.6F,
1.0F,
-1'000L,
-500L,
0L,
3.92F,
0.70F,
1.0F,
-1'230L,
0.020F,
EAXVECTOR{},
-2L,
0.029F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_CAVE =
{
EAX_ENVIRONMENT_CAVE,
14.6F,
1.0F,
-1'000L,
0L,
0L,
2.91F,
1.30F,
1.0F,
-602L,
0.015F,
EAXVECTOR{},
-302L,
0.022F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x1FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_ARENA =
{
EAX_ENVIRONMENT_ARENA,
36.2F,
1.0F,
-1'000L,
-698L,
0L,
7.24F,
0.33F,
1.0F,
-1'166L,
0.020F,
EAXVECTOR{},
16L,
0.030F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_HANGAR =
{
EAX_ENVIRONMENT_HANGAR,
50.3F,
1.0F,
-1'000L,
-1'000L,
0L,
10.05F,
0.23F,
1.0F,
-602L,
0.020F,
EAXVECTOR{},
198L,
0.030F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_CARPETTEDHALLWAY =
{
EAX_ENVIRONMENT_CARPETEDHALLWAY,
1.9F,
1.0F,
-1'000L,
-4'000L,
0L,
0.30F,
0.10F,
1.0F,
-1'831L,
0.002F,
EAXVECTOR{},
-1'630L,
0.030F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_HALLWAY =
{
EAX_ENVIRONMENT_HALLWAY,
1.8F,
1.0F,
-1'000L,
-300L,
0L,
1.49F,
0.59F,
1.0F,
-1'219L,
0.007F,
EAXVECTOR{},
441L,
0.011F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_STONECORRIDOR =
{
EAX_ENVIRONMENT_STONECORRIDOR,
13.5F,
1.0F,
-1'000L,
-237L,
0L,
2.70F,
0.79F,
1.0F,
-1'214L,
0.013F,
EAXVECTOR{},
395L,
0.020F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_ALLEY =
{
EAX_ENVIRONMENT_ALLEY,
7.5F,
0.300F,
-1'000L,
-270L,
0L,
1.49F,
0.86F,
1.0F,
-1'204L,
0.007F,
EAXVECTOR{},
-4L,
0.011F,
EAXVECTOR{},
0.125F,
0.950F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_FOREST =
{
EAX_ENVIRONMENT_FOREST,
38.0F,
0.300F,
-1'000L,
-3'300L,
0L,
1.49F,
0.54F,
1.0F,
-2'560L,
0.162F,
EAXVECTOR{},
-229L,
0.088F,
EAXVECTOR{},
0.125F,
1.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_CITY =
{
EAX_ENVIRONMENT_CITY,
7.5F,
0.500F,
-1'000L,
-800L,
0L,
1.49F,
0.67F,
1.0F,
-2'273L,
0.007F,
EAXVECTOR{},
-1'691L,
0.011F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_MOUNTAINS =
{
EAX_ENVIRONMENT_MOUNTAINS,
100.0F,
0.270F,
-1'000L,
-2'500L,
0L,
1.49F,
0.21F,
1.0F,
-2'780L,
0.300F,
EAXVECTOR{},
-1'434L,
0.100F,
EAXVECTOR{},
0.250F,
1.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x1FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_QUARRY =
{
EAX_ENVIRONMENT_QUARRY,
17.5F,
1.0F,
-1'000L,
-1'000L,
0L,
1.49F,
0.83F,
1.0F,
-10'000L,
0.061F,
EAXVECTOR{},
500L,
0.025F,
EAXVECTOR{},
0.125F,
0.700F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_PLAIN =
{
EAX_ENVIRONMENT_PLAIN,
42.5F,
0.210F,
-1'000L,
-2'000L,
0L,
1.49F,
0.50F,
1.0F,
-2'466L,
0.179F,
EAXVECTOR{},
-1'926L,
0.100F,
EAXVECTOR{},
0.250F,
1.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_PARKINGLOT =
{
EAX_ENVIRONMENT_PARKINGLOT,
8.3F,
1.0F,
-1'000L,
0L,
0L,
1.65F,
1.50F,
1.0F,
-1'363L,
0.008F,
EAXVECTOR{},
-1'153L,
0.012F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x1FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_SEWERPIPE =
{
EAX_ENVIRONMENT_SEWERPIPE,
1.7F,
0.800F,
-1'000L,
-1'000L,
0L,
2.81F,
0.14F,
1.0F,
429L,
0.014F,
EAXVECTOR{},
1'023L,
0.021F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
0.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_UNDERWATER =
{
EAX_ENVIRONMENT_UNDERWATER,
1.8F,
1.0F,
-1'000L,
-4'000L,
0L,
1.49F,
0.10F,
1.0F,
-449L,
0.007F,
EAXVECTOR{},
1'700L,
0.011F,
EAXVECTOR{},
0.250F,
0.0F,
1.180F,
0.348F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x3FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_DRUGGED =
{
EAX_ENVIRONMENT_DRUGGED,
1.9F,
0.500F,
-1'000L,
0L,
0L,
8.39F,
1.39F,
1.0F,
-115L,
0.002F,
EAXVECTOR{},
985L,
0.030F,
EAXVECTOR{},
0.250F,
0.0F,
0.250F,
1.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x1FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_DIZZY =
{
EAX_ENVIRONMENT_DIZZY,
1.8F,
0.600F,
-1'000L,
-400L,
0L,
17.23F,
0.56F,
1.0F,
-1'713L,
0.020F,
EAXVECTOR{},
-613L,
0.030F,
EAXVECTOR{},
0.250F,
1.0F,
0.810F,
0.310F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x1FUL,
};
constexpr EAXREVERBPROPERTIES EAXREVERB_PRESET_PSYCHOTIC =
{
EAX_ENVIRONMENT_PSYCHOTIC,
1.0F,
0.500F,
-1'000L,
-151L,
0L,
7.56F,
0.91F,
1.0F,
-626L,
0.020F,
EAXVECTOR{},
774L,
0.030F,
EAXVECTOR{},
0.250F,
0.0F,
4.0F,
1.0F,
-5.0F,
5'000.0F,
250.0F,
0.0F,
0x1FUL,
};
} // namespace
const EaxReverbPresets EAXREVERB_PRESETS{{
EAXREVERB_PRESET_GENERIC,
EAXREVERB_PRESET_PADDEDCELL,
EAXREVERB_PRESET_ROOM,
EAXREVERB_PRESET_BATHROOM,
EAXREVERB_PRESET_LIVINGROOM,
EAXREVERB_PRESET_STONEROOM,
EAXREVERB_PRESET_AUDITORIUM,
EAXREVERB_PRESET_CONCERTHALL,
EAXREVERB_PRESET_CAVE,
EAXREVERB_PRESET_ARENA,
EAXREVERB_PRESET_HANGAR,
EAXREVERB_PRESET_CARPETTEDHALLWAY,
EAXREVERB_PRESET_HALLWAY,
EAXREVERB_PRESET_STONECORRIDOR,
EAXREVERB_PRESET_ALLEY,
EAXREVERB_PRESET_FOREST,
EAXREVERB_PRESET_CITY,
EAXREVERB_PRESET_MOUNTAINS,
EAXREVERB_PRESET_QUARRY,
EAXREVERB_PRESET_PLAIN,
EAXREVERB_PRESET_PARKINGLOT,
EAXREVERB_PRESET_SEWERPIPE,
EAXREVERB_PRESET_UNDERWATER,
EAXREVERB_PRESET_DRUGGED,
EAXREVERB_PRESET_DIZZY,
EAXREVERB_PRESET_PSYCHOTIC,
}};
namespace {
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_GENERIC = {EAX_ENVIRONMENT_GENERIC, 0.5F, 1.493F, 0.5F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_PADDEDCELL = {EAX_ENVIRONMENT_PADDEDCELL, 0.25F, 0.1F, 0.0F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_ROOM = {EAX_ENVIRONMENT_ROOM, 0.417F, 0.4F, 0.666F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_BATHROOM = {EAX_ENVIRONMENT_BATHROOM, 0.653F, 1.499F, 0.166F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_LIVINGROOM = {EAX_ENVIRONMENT_LIVINGROOM, 0.208F, 0.478F, 0.0F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_STONEROOM = {EAX_ENVIRONMENT_STONEROOM, 0.5F, 2.309F, 0.888F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_AUDITORIUM = {EAX_ENVIRONMENT_AUDITORIUM, 0.403F, 4.279F, 0.5F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_CONCERTHALL = {EAX_ENVIRONMENT_CONCERTHALL, 0.5F, 3.961F, 0.5F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_CAVE = {EAX_ENVIRONMENT_CAVE, 0.5F, 2.886F, 1.304F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_ARENA = {EAX_ENVIRONMENT_ARENA, 0.361F, 7.284F, 0.332F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_HANGAR = {EAX_ENVIRONMENT_HANGAR, 0.5F, 10.0F, 0.3F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_CARPETTEDHALLWAY = {EAX_ENVIRONMENT_CARPETEDHALLWAY, 0.153F, 0.259F, 2.0F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_HALLWAY = {EAX_ENVIRONMENT_HALLWAY, 0.361F, 1.493F, 0.0F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_STONECORRIDOR = {EAX_ENVIRONMENT_STONECORRIDOR, 0.444F, 2.697F, 0.638F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_ALLEY = {EAX_ENVIRONMENT_ALLEY, 0.25F, 1.752F, 0.776F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_FOREST = {EAX_ENVIRONMENT_FOREST, 0.111F, 3.145F, 0.472F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_CITY = {EAX_ENVIRONMENT_CITY, 0.111F, 2.767F, 0.224F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_MOUNTAINS = {EAX_ENVIRONMENT_MOUNTAINS, 0.194F, 7.841F, 0.472F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_QUARRY = {EAX_ENVIRONMENT_QUARRY, 1.0F, 1.499F, 0.5F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_PLAIN = {EAX_ENVIRONMENT_PLAIN, 0.097F, 2.767F, 0.224F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_PARKINGLOT = {EAX_ENVIRONMENT_PARKINGLOT, 0.208F, 1.652F, 1.5F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_SEWERPIPE = {EAX_ENVIRONMENT_SEWERPIPE, 0.652F, 2.886F, 0.25F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_UNDERWATER = {EAX_ENVIRONMENT_UNDERWATER, 1.0F, 1.499F, 0.0F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_DRUGGED = {EAX_ENVIRONMENT_DRUGGED, 0.875F, 8.392F, 1.388F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_DIZZY = {EAX_ENVIRONMENT_DIZZY, 0.139F, 17.234F, 0.666F};
constexpr EAX_REVERBPROPERTIES EAX1REVERB_PRESET_PSYCHOTIC = {EAX_ENVIRONMENT_PSYCHOTIC, 0.486F, 7.563F, 0.806F};
} // namespace
const Eax1ReverbPresets EAX1REVERB_PRESETS{{
EAX1REVERB_PRESET_GENERIC,
EAX1REVERB_PRESET_PADDEDCELL,
EAX1REVERB_PRESET_ROOM,
EAX1REVERB_PRESET_BATHROOM,
EAX1REVERB_PRESET_LIVINGROOM,
EAX1REVERB_PRESET_STONEROOM,
EAX1REVERB_PRESET_AUDITORIUM,
EAX1REVERB_PRESET_CONCERTHALL,
EAX1REVERB_PRESET_CAVE,
EAX1REVERB_PRESET_ARENA,
EAX1REVERB_PRESET_HANGAR,
EAX1REVERB_PRESET_CARPETTEDHALLWAY,
EAX1REVERB_PRESET_HALLWAY,
EAX1REVERB_PRESET_STONECORRIDOR,
EAX1REVERB_PRESET_ALLEY,
EAX1REVERB_PRESET_FOREST,
EAX1REVERB_PRESET_CITY,
EAX1REVERB_PRESET_MOUNTAINS,
EAX1REVERB_PRESET_QUARRY,
EAX1REVERB_PRESET_PLAIN,
EAX1REVERB_PRESET_PARKINGLOT,
EAX1REVERB_PRESET_SEWERPIPE,
EAX1REVERB_PRESET_UNDERWATER,
EAX1REVERB_PRESET_DRUGGED,
EAX1REVERB_PRESET_DIZZY,
EAX1REVERB_PRESET_PSYCHOTIC,
}};