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cmake_minimum_required(VERSION 3.0.2)
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project(native-tools)
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include(CheckLibraryExists)
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set(CPP_DEFS )
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if(WIN32)
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set(CPP_DEFS ${CPP_DEFS} _WIN32)
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endif(WIN32)
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check_library_exists(m pow "" HAVE_LIBM)
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add_executable(bin2h bin2h.c)
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# Enforce no dressing for executable names, so the main script can find it
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set_target_properties(bin2h PROPERTIES OUTPUT_NAME bin2h)
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# Avoid configuration-dependent subdirectories while building with Visual Studio
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set_target_properties(bin2h PROPERTIES RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}")
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set_target_properties(bin2h PROPERTIES RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}")
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target_compile_definitions(bin2h PRIVATE ${CPP_DEFS})
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add_executable(bsincgen bsincgen.c)
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set_target_properties(bsincgen PROPERTIES OUTPUT_NAME bsincgen)
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set_target_properties(bsincgen PROPERTIES RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}")
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set_target_properties(bsincgen PROPERTIES RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}")
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target_compile_definitions(bsincgen PRIVATE ${CPP_DEFS})
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if(HAVE_LIBM)
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target_link_libraries(bsincgen m)
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endif(HAVE_LIBM)
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