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# OpenAL config file.
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#
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# Option blocks may appear multiple times, and duplicated options will take the
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# last value specified. Environment variables may be specified within option
|
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# values, and are automatically substituted when the config file is loaded.
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# Environment variable names may only contain alpha-numeric characters (a-z,
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# A-Z, 0-9) and underscores (_), and are prefixed with $. For example,
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# specifying "$HOME/file.ext" would typically result in something like
|
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# "/home/user/file.ext". To specify an actual "$" character, use "$$".
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#
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# Device-specific values may be specified by including the device name in the
|
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# block name, with "general" replaced by the device name. That is, general
|
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# options for the device "Name of Device" would be in the [Name of Device]
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# block, while ALSA options would be in the [alsa/Name of Device] block.
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# Options marked as "(global)" are not influenced by the device.
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#
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# The system-wide settings can be put in /etc/openal/alsoft.conf and user-
|
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# specific override settings in $HOME/.alsoftrc.
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# For Windows, these settings should go into $AppData\alsoft.ini
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#
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# Option and block names are case-senstive. The supplied values are only hints
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# and may not be honored (though generally it'll try to get as close as
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# possible). Note: options that are left unset may default to app- or system-
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# specified values. These are the current available settings:
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##
|
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## General stuff
|
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##
|
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[general]
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|
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## disable-cpu-exts: (global)
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# Disables use of specialized methods that use specific CPU intrinsics.
|
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# Certain methods may utilize CPU extensions for improved performance, and
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# this option is useful for preventing some or all of those methods from being
|
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# used. The available extensions are: sse, sse2, sse3, sse4.1, and neon.
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# Specifying 'all' disables use of all such specialized methods.
|
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#disable-cpu-exts =
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|
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## drivers: (global)
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# Sets the backend driver list order, comma-seperated. Unknown backends and
|
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# duplicated names are ignored. Unlisted backends won't be considered for use
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# unless the list is ended with a comma (e.g. 'oss,' will try OSS first before
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# other backends, while 'oss' will try OSS only). Backends prepended with -
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# won't be considered for use (e.g. '-oss,' will try all available backends
|
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# except OSS). An empty list means to try all backends.
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#drivers =
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|
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## channels:
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# Sets the output channel configuration. If left unspecified, one will try to
|
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# be detected from the system, and defaulting to stereo. The available values
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# are: mono, stereo, quad, surround51, surround51rear, surround61, surround71,
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# ambi1, ambi2, ambi3. Note that the ambi* configurations provide ambisonic
|
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# channels of the given order (using ACN ordering and SN3D normalization by
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# default), which need to be decoded to play correctly on speakers.
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#channels =
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## sample-type:
|
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# Sets the output sample type. Currently, all mixing is done with 32-bit float
|
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# and converted to the output sample type as needed. Available values are:
|
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# int8 - signed 8-bit int
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# uint8 - unsigned 8-bit int
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# int16 - signed 16-bit int
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# uint16 - unsigned 16-bit int
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# int32 - signed 32-bit int
|
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# uint32 - unsigned 32-bit int
|
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# float32 - 32-bit float
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#sample-type = float32
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## frequency:
|
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# Sets the output frequency. If left unspecified it will try to detect a
|
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# default from the system, otherwise it will default to 44100.
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#frequency =
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## period_size:
|
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# Sets the update period size, in sample frames. This is the number of frames
|
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# needed for each mixing update. Acceptable values range between 64 and 8192.
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# If left unspecified it will default to 1/50th of the frequency (20ms, or 882
|
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# for 44100, 960 for 48000, etc).
|
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#period_size =
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|
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## periods:
|
|
# Sets the number of update periods. Higher values create a larger mix ahead,
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# which helps protect against skips when the CPU is under load, but increases
|
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# the delay between a sound getting mixed and being heard. Acceptable values
|
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# range between 2 and 16.
|
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#periods = 3
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|
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## stereo-mode:
|
|
# Specifies if stereo output is treated as being headphones or speakers. With
|
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# headphones, HRTF or crossfeed filters may be used for better audio quality.
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# Valid settings are auto, speakers, and headphones.
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#stereo-mode = auto
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|
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## stereo-encoding:
|
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# Specifies the encoding method for non-HRTF stereo output. 'panpot' (default)
|
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# uses standard amplitude panning (aka pair-wise, stereo pair, etc) between
|
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# -30 and +30 degrees, while 'uhj' creates stereo-compatible two-channel UHJ
|
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# output, which encodes some surround sound information into stereo output
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# that can be decoded with a surround sound receiver. If crossfeed filters are
|
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# used, UHJ is disabled.
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#stereo-encoding = panpot
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|
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## ambi-format:
|
|
# Specifies the channel order and normalization for the "ambi*" set of channel
|
|
# configurations. Valid settings are: fuma, ambix (or acn+sn3d), acn+n3d
|
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#ambi-format = ambix
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|
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## hrtf:
|
|
# Controls HRTF processing. These filters provide better spatialization of
|
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# sounds while using headphones, but do require a bit more CPU power. The
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# default filters will only work with 44100hz or 48000hz stereo output. While
|
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# HRTF is used, the cf_level option is ignored. Setting this to auto (default)
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# will allow HRTF to be used when headphones are detected or the app requests
|
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# it, while setting true or false will forcefully enable or disable HRTF
|
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# respectively.
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#hrtf = auto
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|
|
## default-hrtf:
|
|
# Specifies the default HRTF to use. When multiple HRTFs are available, this
|
|
# determines the preferred one to use if none are specifically requested. Note
|
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# that this is the enumerated HRTF name, not necessarily the filename.
|
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#default-hrtf =
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|
|
## hrtf-paths:
|
|
# Specifies a comma-separated list of paths containing HRTF data sets. The
|
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# format of the files are described in docs/hrtf.txt. The files within the
|
|
# directories must have the .mhr file extension to be recognized. By default,
|
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# OS-dependent data paths will be used. They will also be used if the list
|
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# ends with a comma. On Windows this is:
|
|
# $AppData\openal\hrtf
|
|
# And on other systems, it's (in order):
|
|
# $XDG_DATA_HOME/openal/hrtf (defaults to $HOME/.local/share/openal/hrtf)
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|
# $XDG_DATA_DIRS/openal/hrtf (defaults to /usr/local/share/openal/hrtf and
|
|
# /usr/share/openal/hrtf)
|
|
#hrtf-paths =
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|
|
## cf_level:
|
|
# Sets the crossfeed level for stereo output. Valid values are:
|
|
# 0 - No crossfeed
|
|
# 1 - Low crossfeed
|
|
# 2 - Middle crossfeed
|
|
# 3 - High crossfeed (virtual speakers are closer to itself)
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|
# 4 - Low easy crossfeed
|
|
# 5 - Middle easy crossfeed
|
|
# 6 - High easy crossfeed
|
|
# Users of headphones may want to try various settings. Has no effect on non-
|
|
# stereo modes.
|
|
#cf_level = 0
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|
|
## resampler: (global)
|
|
# Selects the resampler used when mixing sources. Valid values are:
|
|
# point - nearest sample, no interpolation
|
|
# linear - extrapolates samples using a linear slope between samples
|
|
# cubic - extrapolates samples using a Catmull-Rom spline
|
|
# bsinc12 - extrapolates samples using a band-limited Sinc filter (varying
|
|
# between 12 and 24 points, with anti-aliasing)
|
|
# bsinc24 - extrapolates samples using a band-limited Sinc filter (varying
|
|
# between 24 and 48 points, with anti-aliasing)
|
|
#resampler = linear
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|
|
## rt-prio: (global)
|
|
# Sets real-time priority for the mixing thread. Not all drivers may use this
|
|
# (eg. PortAudio) as they already control the priority of the mixing thread.
|
|
# 0 and negative values will disable it. Note that this may constitute a
|
|
# security risk since a real-time priority thread can indefinitely block
|
|
# normal-priority threads if it fails to wait. As such, the default is
|
|
# disabled.
|
|
#rt-prio = 0
|
|
|
|
## sources:
|
|
# Sets the maximum number of allocatable sources. Lower values may help for
|
|
# systems with apps that try to play more sounds than the CPU can handle.
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|
#sources = 256
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|
|
|
## slots:
|
|
# Sets the maximum number of Auxiliary Effect Slots an app can create. A slot
|
|
# can use a non-negligible amount of CPU time if an effect is set on it even
|
|
# if no sources are feeding it, so this may help when apps use more than the
|
|
# system can handle.
|
|
#slots = 64
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|
|
|
## sends:
|
|
# Limits the number of auxiliary sends allowed per source. Setting this higher
|
|
# than the default has no effect.
|
|
#sends = 16
|
|
|
|
## front-stablizer:
|
|
# Applies filters to "stablize" front sound imaging. A psychoacoustic method
|
|
# is used to generate a front-center channel signal from the front-left and
|
|
# front-right channels, improving the front response by reducing the combing
|
|
# artifacts and phase errors. Consequently, it will only work with channel
|
|
# configurations that include front-left, front-right, and front-center.
|
|
#front-stablizer = false
|
|
|
|
## output-limiter:
|
|
# Applies a gain limiter on the final mixed output. This reduces the volume
|
|
# when the output samples would otherwise clamp, avoiding excessive clipping
|
|
# noise.
|
|
#output-limiter = true
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|
|
## dither:
|
|
# Applies dithering on the final mix, for 8- and 16-bit output by default.
|
|
# This replaces the distortion created by nearest-value quantization with low-
|
|
# level whitenoise.
|
|
#dither = true
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|
|
## dither-depth:
|
|
# Quantization bit-depth for dithered output. A value of 0 (or less) will
|
|
# match the output sample depth. For int32, uint32, and float32 output, 0 will
|
|
# disable dithering because they're at or beyond the rendered precision. The
|
|
# maximum dither depth is 24.
|
|
#dither-depth = 0
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|
|
|
## volume-adjust:
|
|
# A global volume adjustment for source output, expressed in decibels. The
|
|
# value is logarithmic, so +6 will be a scale of (approximately) 2x, +12 will
|
|
# be a scale of 4x, etc. Similarly, -6 will be x1/2, and -12 is about x1/4. A
|
|
# value of 0 means no change.
|
|
#volume-adjust = 0
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|
|
|
## excludefx: (global)
|
|
# Sets which effects to exclude, preventing apps from using them. This can
|
|
# help for apps that try to use effects which are too CPU intensive for the
|
|
# system to handle. Available effects are: eaxreverb,reverb,autowah,chorus,
|
|
# compressor,distortion,echo,equalizer,flanger,modulator,dedicated,pshifter,
|
|
# fshifter
|
|
#excludefx =
|
|
|
|
## default-reverb: (global)
|
|
# A reverb preset that applies by default to all sources on send 0
|
|
# (applications that set their own slots on send 0 will override this).
|
|
# Available presets are: None, Generic, PaddedCell, Room, Bathroom,
|
|
# Livingroom, Stoneroom, Auditorium, ConcertHall, Cave, Arena, Hangar,
|
|
# CarpetedHallway, Hallway, StoneCorridor, Alley, Forest, City, Moutains,
|
|
# Quarry, Plain, ParkingLot, SewerPipe, Underwater, Drugged, Dizzy, Psychotic.
|
|
#default-reverb =
|
|
|
|
## trap-alc-error: (global)
|
|
# Generates a SIGTRAP signal when an ALC device error is generated, on systems
|
|
# that support it. This helps when debugging, while trying to find the cause
|
|
# of a device error. On Windows, a breakpoint exception is generated.
|
|
#trap-alc-error = false
|
|
|
|
## trap-al-error: (global)
|
|
# Generates a SIGTRAP signal when an AL context error is generated, on systems
|
|
# that support it. This helps when debugging, while trying to find the cause
|
|
# of a context error. On Windows, a breakpoint exception is generated.
|
|
#trap-al-error = false
|
|
|
|
##
|
|
## Ambisonic decoder stuff
|
|
##
|
|
[decoder]
|
|
|
|
## hq-mode:
|
|
# Enables a high-quality ambisonic decoder. This mode is capable of frequency-
|
|
# dependent processing, creating a better reproduction of 3D sound rendering
|
|
# over surround sound speakers. Enabling this also requires specifying decoder
|
|
# configuration files for the appropriate speaker configuration you intend to
|
|
# use (see the quad, surround51, etc options below). Currently, up to third-
|
|
# order decoding is supported.
|
|
hq-mode = false
|
|
|
|
## distance-comp:
|
|
# Enables compensation for the speakers' relative distances to the listener.
|
|
# This applies the necessary delays and attenuation to make the speakers
|
|
# behave as though they are all equidistant, which is important for proper
|
|
# playback of 3D sound rendering. Requires the proper distances to be
|
|
# specified in the decoder configuration file.
|
|
distance-comp = true
|
|
|
|
## nfc:
|
|
# Enables near-field control filters. This simulates and compensates for low-
|
|
# frequency effects caused by the curvature of nearby sound-waves, which
|
|
# creates a more realistic perception of sound distance. Note that the effect
|
|
# may be stronger or weaker than intended if the application doesn't use or
|
|
# specify an appropriate unit scale, or if incorrect speaker distances are set
|
|
# in the decoder configuration file.
|
|
nfc = false
|
|
|
|
## nfc-ref-delay
|
|
# Specifies the reference delay value for ambisonic output when NFC filters
|
|
# are enabled. If channels is set to one of the ambi* formats, this option
|
|
# enables NFC-HOA output with the specified Reference Delay parameter. The
|
|
# specified value can then be shared with an appropriate NFC-HOA decoder to
|
|
# reproduce correct near-field effects. Keep in mind that despite being
|
|
# designed for higher-order ambisonics, this also applies to first-order
|
|
# output. When left unset, normal output is created with no near-field
|
|
# simulation. Requires the nfc option to also be enabled.
|
|
nfc-ref-delay =
|
|
|
|
## quad:
|
|
# Decoder configuration file for Quadraphonic channel output. See
|
|
# docs/ambdec.txt for a description of the file format.
|
|
quad =
|
|
|
|
## surround51:
|
|
# Decoder configuration file for 5.1 Surround (Side and Rear) channel output.
|
|
# See docs/ambdec.txt for a description of the file format.
|
|
surround51 =
|
|
|
|
## surround61:
|
|
# Decoder configuration file for 6.1 Surround channel output. See
|
|
# docs/ambdec.txt for a description of the file format.
|
|
surround61 =
|
|
|
|
## surround71:
|
|
# Decoder configuration file for 7.1 Surround channel output. See
|
|
# docs/ambdec.txt for a description of the file format. Note: This can be used
|
|
# to enable 3D7.1 with the appropriate configuration and speaker placement,
|
|
# see docs/3D7.1.txt.
|
|
surround71 =
|
|
|
|
##
|
|
## Reverb effect stuff (includes EAX reverb)
|
|
##
|
|
[reverb]
|
|
|
|
## boost: (global)
|
|
# A global amplification for reverb output, expressed in decibels. The value
|
|
# is logarithmic, so +6 will be a scale of (approximately) 2x, +12 will be a
|
|
# scale of 4x, etc. Similarly, -6 will be about half, and -12 about 1/4th. A
|
|
# value of 0 means no change.
|
|
#boost = 0
|
|
|
|
##
|
|
## PulseAudio backend stuff
|
|
##
|
|
[pulse]
|
|
|
|
## spawn-server: (global)
|
|
# Attempts to autospawn a PulseAudio server whenever needed (initializing the
|
|
# backend, enumerating devices, etc). Setting autospawn to false in Pulse's
|
|
# client.conf will still prevent autospawning even if this is set to true.
|
|
#spawn-server = true
|
|
|
|
## allow-moves: (global)
|
|
# Allows PulseAudio to move active streams to different devices. Note that the
|
|
# device specifier (seen by applications) will not be updated when this
|
|
# occurs, and neither will the AL device configuration (sample rate, format,
|
|
# etc).
|
|
#allow-moves = true
|
|
|
|
## fix-rate:
|
|
# Specifies whether to match the playback stream's sample rate to the device's
|
|
# sample rate. Enabling this forces OpenAL Soft to mix sources and effects
|
|
# directly to the actual output rate, avoiding a second resample pass by the
|
|
# PulseAudio server.
|
|
#fix-rate = false
|
|
|
|
## adjust-latency:
|
|
# Attempts to adjust the overall latency of device playback. Note that this
|
|
# may have adverse effects on the resulting internal buffer sizes and mixing
|
|
# updates, leading to performance problems and drop-outs. However, if the
|
|
# PulseAudio server is creating a lot of latency, enabling this may help make
|
|
# it more manageable.
|
|
#adjust-latency = false
|
|
|
|
##
|
|
## ALSA backend stuff
|
|
##
|
|
[alsa]
|
|
|
|
## device: (global)
|
|
# Sets the device name for the default playback device.
|
|
#device = default
|
|
|
|
## device-prefix: (global)
|
|
# Sets the prefix used by the discovered (non-default) playback devices. This
|
|
# will be appended with "CARD=c,DEV=d", where c is the card id and d is the
|
|
# device index for the requested device name.
|
|
#device-prefix = plughw:
|
|
|
|
## device-prefix-*: (global)
|
|
# Card- and device-specific prefixes may be used to override the device-prefix
|
|
# option. The option may specify the card id (eg, device-prefix-NVidia), or
|
|
# the card id and device index (eg, device-prefix-NVidia-0). The card id is
|
|
# case-sensitive.
|
|
#device-prefix- =
|
|
|
|
## capture: (global)
|
|
# Sets the device name for the default capture device.
|
|
#capture = default
|
|
|
|
## capture-prefix: (global)
|
|
# Sets the prefix used by the discovered (non-default) capture devices. This
|
|
# will be appended with "CARD=c,DEV=d", where c is the card id and d is the
|
|
# device number for the requested device name.
|
|
#capture-prefix = plughw:
|
|
|
|
## capture-prefix-*: (global)
|
|
# Card- and device-specific prefixes may be used to override the
|
|
# capture-prefix option. The option may specify the card id (eg,
|
|
# capture-prefix-NVidia), or the card id and device index (eg,
|
|
# capture-prefix-NVidia-0). The card id is case-sensitive.
|
|
#capture-prefix- =
|
|
|
|
## mmap:
|
|
# Sets whether to try using mmap mode (helps reduce latencies and CPU
|
|
# consumption). If mmap isn't available, it will automatically fall back to
|
|
# non-mmap mode. True, yes, on, and non-0 values will attempt to use mmap. 0
|
|
# and anything else will force mmap off.
|
|
#mmap = true
|
|
|
|
## allow-resampler:
|
|
# Specifies whether to allow ALSA's built-in resampler. Enabling this will
|
|
# allow the playback device to be set to a different sample rate than the
|
|
# actual output, causing ALSA to apply its own resampling pass after OpenAL
|
|
# Soft resamples and mixes the sources and effects for output.
|
|
#allow-resampler = false
|
|
|
|
##
|
|
## OSS backend stuff
|
|
##
|
|
[oss]
|
|
|
|
## device: (global)
|
|
# Sets the device name for OSS output.
|
|
#device = /dev/dsp
|
|
|
|
## capture: (global)
|
|
# Sets the device name for OSS capture.
|
|
#capture = /dev/dsp
|
|
|
|
##
|
|
## Solaris backend stuff
|
|
##
|
|
[solaris]
|
|
|
|
## device: (global)
|
|
# Sets the device name for Solaris output.
|
|
#device = /dev/audio
|
|
|
|
##
|
|
## QSA backend stuff
|
|
##
|
|
[qsa]
|
|
|
|
##
|
|
## JACK backend stuff
|
|
##
|
|
[jack]
|
|
|
|
## spawn-server: (global)
|
|
# Attempts to autospawn a JACK server whenever needed (initializing the
|
|
# backend, opening devices, etc).
|
|
#spawn-server = false
|
|
|
|
## buffer-size:
|
|
# Sets the update buffer size, in samples, that the backend will keep buffered
|
|
# to handle the server's real-time processing requests. This value must be a
|
|
# power of 2, or else it will be rounded up to the next power of 2. If it is
|
|
# less than JACK's buffer update size, it will be clamped. This option may
|
|
# be useful in case the server's update size is too small and doesn't give the
|
|
# mixer time to keep enough audio available for the processing requests.
|
|
#buffer-size = 0
|
|
|
|
##
|
|
## WASAPI backend stuff
|
|
##
|
|
[wasapi]
|
|
|
|
##
|
|
## DirectSound backend stuff
|
|
##
|
|
[dsound]
|
|
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##
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## Windows Multimedia backend stuff
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##
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[winmm]
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##
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## PortAudio backend stuff
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##
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[port]
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## device: (global)
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# Sets the device index for output. Negative values will use the default as
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# given by PortAudio itself.
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#device = -1
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## capture: (global)
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# Sets the device index for capture. Negative values will use the default as
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# given by PortAudio itself.
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#capture = -1
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##
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## Wave File Writer stuff
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##
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[wave]
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## file: (global)
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# Sets the filename of the wave file to write to. An empty name prevents the
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# backend from opening, even when explicitly requested.
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# THIS WILL OVERWRITE EXISTING FILES WITHOUT QUESTION!
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#file =
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## bformat: (global)
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# Creates AMB format files using first-order ambisonics instead of a standard
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# single- or multi-channel .wav file.
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#bformat = false
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